Poster: Shadowpope at 2008-02-25 10:20:52 Subject: Imp Lifetap Changed?? |
| If 2/2 Imp Lifetap continues to restore an additional 20% mana, and I suppose now health, for a total of 35%, then that's not bad. Although I suspect Blizz will push it further up the talent tree.
Maybe it's just being a Monday, but I still can't find the thread with the stated change on the PTR forum. Link? Thank you.
Kermittheorc 70 Hunter - Skorkh 70 Mage - Shadowpope 64 Warlock - Infected 63 Priest - Twowolves 62 Mage - Stormstryke 50 Shaman - Savagefurry 24 Druid
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| http://forums.worldofwarcraft.com/thread.html?topicId=4913821490&pageNo=1&sid=1#0 |
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Poster: Eyonix at 2008-02-25 10:20:52 Subject: Re: Imp Lifetap Changed?? |
| Improved Life Tap will work the same as it always has. You get 20% more mana with the talent than you get without it. So, with 0 points in the talent, you get 15% of your max mana. With one point, you get 16.5%. With 2 points, you get 18%.
The amount of health lost when tapping does not change.
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| http://forums.worldofwarcraft.com/thread.html?topicId=4913821490&pageNo=1&sid=1#7 |
Poster: Eyonix at 2008-02-25 11:20:52 Subject: Re: Imp Lifetap Changed?? |
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Q u o t e:
Can you give us a reason for the lifetap change? Any reason will do.
Quite honestly, we wanted warlocks to take a larger hit to their hit points when lifetapping in PvP. While in PvP, this means they will take a bigger hit to their health, in PvE it will have smaller impact (and actually can be gamed for an improvement via higher intelligence and lower stamina).
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| http://forums.worldofwarcraft.com/thread.html?topicId=4913821490&pageNo=6&sid=1#114 |
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