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Poster: Evelgest at 2006-12-03 10:33:00
Subject: Dungeons in at release?
  
Can anyone point me to the Blizzard post regarding what dungeons will be in at release and which ones will be patched in later?

  http://beta.worldofwarcraft.com/thread.html?topicId=1700281&pageNo=1&sid=1#0
 
Poster: Tigole at 2006-12-03 12:36:13
Subject: Re: Dungeons in at release?
  
Gruul's Lair will ship with the expansion. It houses two raid encounters. Our Quality Assurance raid group has been testing the encounters for several months now.

  http://beta.worldofwarcraft.com/thread.html?topicId=1700281&pageNo=1&sid=1#3
Poster: Tigole at 2006-12-03 23:22:56
Subject: Re: Dungeons in at release?
  
Vashj's Lair, Serpentshrine Cavern, will ship with the expansion. We just finished it and sent it to test. Hyjal Past is in the game and being tested internally. Tempest Keep (raid) with Kael and his buddies is in the game and being tested internally.

Black Temple is coming along great but won't make day 1. We'd rather hold it and polish it. Zul'Aman will not ship with the Burning Crusade. We might patch it in at a later date.

  http://beta.worldofwarcraft.com/thread.html?topicId=1700281&pageNo=1&sid=1#15
Poster: Tigole at 2006-12-04 08:28:05
Subject: Re: Dungeons in at release?
  

Q u o t e:
Are all raids going to require a flying mount Tigole? It seems to be heading that direction right now. (Karazhan, Hyjal, and Tempest Keep do.)


No. Gruul's Lair and Magtheradon are wide open -- no flying mount needed.

  http://beta.worldofwarcraft.com/thread.html?topicId=1700281&pageNo=1&sid=1#19
Poster: Tigole at 2006-12-04 08:28:46
Subject: Re: Dungeons in at release?
  

Q u o t e:
I was also wondering if there is going to be a step ladder system as far as raids zones go again?

What I mean by that is will you have to beat one raid zone and farm the gear from it in order to beat encounters in the next tier'd instance?

Like will Serpantshrine Cavern = Molten Core and you'll have to farm it in order to even be able to realistically attempt Tempest Keep which might = Blackwing Layer?

Granted I have no idea what raid instance is actualy harder SSC or TK, but you get the idea lol.

I always thought that the Ladder system works better because it ensures that you are experiencing all the content of one instance before being able to go to the next.


Yes, there is a planned progresesion.

  http://beta.worldofwarcraft.com/thread.html?topicId=1700281&pageNo=2&sid=1#20
Poster: Tigole at 2006-12-04 08:30:19
Subject: Re: Dungeons in at release?
  

Q u o t e:
Which of those instances will have a 25-man cap? I know Black Citadel is thought to have a 25 cap and house tiered gear, but that is all that I have heard. Any thoughts? Tigole? /poke? ;D


Karazhan = 10
Gruul = 25
Magtheradon = 25
TK Raid = 25
Coilfang Raid = 25
Hyjal = 25


  http://beta.worldofwarcraft.com/thread.html?topicId=1700281&pageNo=2&sid=1#21
Poster: Tigole at 2006-12-04 19:30:46
Subject: Re: Dungeons in at release?
  

Q u o t e:
Has there been any information on reset timers for the raid content from kharazan up?


Reset will be once a week. It's accelerated for testing right now.

  http://beta.worldofwarcraft.com/thread.html?topicId=1700281&pageNo=2&sid=1#36
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