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Poster: Nethaera at 2006-12-19 19:27:00
Subject: Beta Patchnotes for 2.0.3-6244 12/19/06
  
World of Warcraft Client Beta Patch 2.0.3-6244

The latest patch notes can always be found at http://beta.worldofwarcraft.com/thread.html?topicId=560370

    Druids
  • Using the /sit, /sleep, lie commands or going afk will no longer freeze a Druid while using Flight Form.

    Hunters
  • Pets should now be at full life when resurrected in the battlegrounds.

    Priests
  • "Spirit of Redemption" will no longer prevent soulstoned Priests from resurrecting.

    Shaman
  • "Nature's Guardian" will now work properly even when you don't have an enemy targeted.

    Items
  • The tooltip for the "Lifegiving Gem" now properly indicates that players will lose health when the effect wears off if they are not at full life.

    PvP
  • Using "Iceblock" while carrying Silithyst will no longer destroy it but instead drop it on the ground.

    Bugs
  • Players will no longer be stuck in mid-air if they jump while under the influence of "Mind Control".
  • Players attemmpting to redeem an Upper Deck code while their inventory is full will receive the item in their mailbox instead.
  • Pets affected by scaling will no longer be summoned with less than 100% life.
  • Corrected some stat tooltip errors on the character sheet.
  • Fixed a freezing error when running two windowed clients at once.
  • The Area of Effect damage for "Seed of Corruption" and "Blizzard" has been properly capped.
  • Players will no longer freeze on re-entering the game after using the /quit command.
  • Adjusted the locations of several "Tastyfish" nodes to be more accessible for fishing.
  • Players that are enabled for PvP will now be able to complete the Shattrath City quest "City of Light".
  • Random property items with bonuses to Mana Regeneration will now apply correctly.
  • Players will no longer need to relog after learning the Apprentice or Journeyman Riding skill.
  • Ambient critters will no longer call out to other creatures for help.
  • Casting "Mangle" before activating a bleed ability will now apply the proper increase in bleed damage.


  http://beta.worldofwarcraft.com/thread.html?topicId=1950374&pageNo=1&sid=1#0
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