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Poster: Wrekk at 2/26/2006 1:35:34 PM PST
Subject: Fix the things that REALLY need fixed
   Hi. This next wave of nerfs is just insane and totally unwarranted. I get the feeling that not a single person at Blizzard plays a high-end warrior, and if they do, then every decision they make is getting overode by a disgruntled dev in full magisters that has no idea why warriors with Askandi can kill him.

What you are doing:

Sweeping Strikes - Congratulations, you've just made my 25 point talent totally useless. Now for the mere cost of 55 rage you can do the same exact thing that a single 20 rage cleave can do.

Fear bomb: Great job, just what we need, more nerfs for PvP. Do you guys realize that currently the only class that we can beat most the time in PvP is rogues? Why do we need another reduction in power when all other classes have an edge over us already?

The thing is, intimidating shout doesnt even imbalance anything. The only place I even actively use it is in AV, where we can't even do much for the PvP portion due us having no viable range attack (hi, get in range of the swarm, get instantly hit by 10 dots and mindblasted a billion times). Thanks for ruining the only thing we have to do against an organized group of players! Now all we can do is pick off the straglers.



************WHAT NEEDS TO BE FIXED:**********

Wrath 8 Piece Bonus: It sucks. The ONLY 8 piece bonus that even rivals its suckiness is the paladin one. I will name a few of the reasons it sucks. One reason being, you have to use a shield for it to go off. 95% of the time you do not have to use a shield, because most of the time there is no need for more than 2 tanks, and unless you are really lazy and have no skill then most likely you will be DPS'ing during these times. So now we get a 15-25% chance to add 4% to our parry. Hey, that is great, that equals out to about a 1% chance to parry, the same exact bonus that the 2 piece bonus for the rank 7 armor has. Get a clue guys. Our tier 1 set has a better 3 piece bonus than our tier 2 8 piece. Why is this? Why do we only get "fixes" that pertain to making us weaker, while anything that might improve us gets ignored?

How to fix it: You can change it to pretty much anything and it would be more useful. Get rid of the shield requirement for it to go off, make it a flat bonus, anything. If you still can't realize how bad our 8 piece bonus is, then think of it along these lines: if a hunter had to melle to get their 8 piece 500 attack power buff to proc, then it would be on the same level of uselessness as ours.

Protection spec: Why spec protection when I can tank just as good as any warrior that puts 31 points into protection, while also maintaining some versatility with DPS? You have no reason at all to go past 15 points into. I wrote a large post on how to bring it more in line with the other specs. It can be found here: http://forums.worldofwarcraft.com/thread.aspx?fn=wow-warrior&t=823632&tmp=1#post823632

Bottomline is, whoever is the driving force behind all these nerfs, has an extremely distorted view on balance, and some sort of vendetta against us.

We are the only class in the game that had our class review totally skipped over (don't feed me any lies that we were actually reviewed, not a single substantial thing was changed), while also receiving nerfs in nearly EVERY patch. We are by far NOT the strongest class in the game, so what is going on here?

Wrekk 60 Warrior
Burro 60 Paladin
Zeal 59.8 Priest
Kloud 60 Druid

[ post edited by Wrekk ]


http://wow.allakhazam.com/profile.html?881656
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-warrior&t=830449&p=#post830449
 
Poster: Coreiel at 2/27/2006 9:53:15 PM PST
Subject: Re: Fix the things that REALLY need fixed
  

Q u o t e:
This game isn't balanced around 1v1 PvP
Group pvp is where a warrior truely shines


Having been on all three sides of this coin (warrior, healer, and the poor sap the two of you go for), I would suggest that the OP seriously contemplate this dynamic, and go forth and find a healer buddy for PvP. You'll notice marked changes in your opinion of the class in PvP - the game isn't balanced for 1v1. So group up and share those HKs. ;)
I do not like it, Sham-I-Am.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-warrior&t=830449&p=#post836518
Poster: Coreiel at 2/27/2006 10:00:51 PM PST
Subject: Re: Fix the things that REALLY need fixed
   I said "healer," not "priest." >:|
I do not like it, Sham-I-Am.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-warrior&t=830449&p=#post836552
Poster: Coreiel at 2/27/2006 10:17:59 PM PST
Subject: Re: Fix the things that REALLY need fixed
  

Q u o t e:
For one class to rely on another, even in the slightest bit, is completely absurd.


What do you call endgame raiding, then?

5-man instances?



Offhand, I can't think of a whole lot, especially post-60, that doesn't incorporate classes relying on each other. Massively Multiplayer Online RolePlaying Game - you're going to have to depend on others sometimes.

Edit: Your ninja-edit is too fast for me. ;)

[ post edited by Coreiel ]


I do not like it, Sham-I-Am.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-warrior&t=830449&p=#post836624
Poster: Coreiel at 2/27/2006 10:23:22 PM PST
Subject: Re: Fix the things that REALLY need fixed
  

Q u o t e:
I knew this response was going to take place, thus I removed it because I simply can't word right now what is I'm try to get across :)

Maybe it's that most other classes seem to do just fine without a healer on call?


How many others have you played?

Healing-specced healers enjoy having (good) Warriors around in PvP for precisely the reasons I outlined earlier - the game isn't balanced for 1v1, and Warriors with a healer at their sides rack up the kills.
I do not like it, Sham-I-Am.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-warrior&t=830449&p=#post836647
Poster: Coreiel at 2/27/2006 10:41:19 PM PST
Subject: Re: Fix the things that REALLY need fixed
  

Q u o t e:
What a bunch of one-sided BS. EVERY freaking class benefits from healers including other healers, warriors are no exception...oh my what a concept! (sarcasm)

Warriors do benefit a bit more, but that's a reason to nerf the hell out of warriors? and not give them more viable one vs one abilities?

Guess what, rogues benefit pretty dang good from healing too and put out the single target DPS...NERF all rogues CC abilities so they need a healer just as much, YEA awesome logic guys! (yes, i do play a rogue too.../scarasm again)


When I said "PvP isn't balanced for 1v1, it's balanced for groups," did you hear "Warriors are the only class that must group to excel in PvP"?

As I said in an earlier thread - though I know this may come as a surprise, the Warrior class is neither the only concept in the Warcraft universe, nor the most important. Overall, PvP is balanced for groups. Individually, most classes fare better with healers. Where's the problem?
I do not like it, Sham-I-Am.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-warrior&t=830449&p=#post836717

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