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Really wish I had more to announce at this point. I would estimate that 1.12 might go similarly as 1.11 or 1.10 did, with some bug fixes or minor talent tweaks.
Honestly, anything 'new' or vastly different is being reserved for the expansion. Seeing as this is going to be bringing a lot of new abilities to the class, we're trying to get a fine-tuned balance now, then introduce new, class-changing stuff.
However, a lot of expansion information will be released within the month and it's going to touch on and change a fair number of long standing debates.
For now, my previous comments still stand. We are looking to elaborate on rage generation in other talent trees, rather than just making TM trainable.
If we don't expect, we have all things
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