Poster: Eyonix at 7/19/2005 4:01:58 PM PDT Subject: Warlock Bugs: Please Read |
| |
This was posted by a member of our Quality Assurance Team in Bug Reporting forum, and I wanted to make sure it was seen by each of you. Please feel free to post your feedback in the originial thread, which I've linked below.
https://forums.worldofwarcraft.com/thread.aspx?fn=wow-bugs&t=49961&s=blizzard&tmp=1#blizzard
Q u o t e:
General
- (Updated) Phase Shift: The 'fix' to imps that allows shifted imps to be targeted makes it so that warlocks can no longer Dark Pact, Fire Shield, Blood Pact, or Demonic Sacrifice with phased imps. (This is acknowledged by Blizzard. I will NOT move it until it's fixed.)
This bug results in many different aspects of warlocks screwing up. Examples include:
# Imps not able to autocast Blood Pact unless the Warlock manually clicks Phase Shift to remove it.
# Being unable to teach phased imps grimoires (as they are considered 'spells').
# Being unable to Dark Pact phased imps.
# Being unable to Demonic Sacrifice phased imps.
# Being unable to obtain group buffs like fort, AI, et cetera.
# ...so on and so forth.
As you noted we have acknowledged these phase shift bugs and are working on the fix for them.
Q u o t e:
- (Updated) Pet events are causing spell interruption in 1.6 live. This means that commanding a pet to return, or cast certain abilities, or having the pet die, interrupts any concurrent warlock spellcasting. This may not be limited to these events. (various)
We're looking into this.
Q u o t e:
- Various reports that NPC guards in neutral towns see effects such as Demonic Sacrifice to be threatening, thus killing the Warlock. May also apply to soulstones.
Guards certainly do not like this spell for some reason. We're researching this.
Q u o t e:
- When Fearing players, the server does not properly update the client as to the feared target's position. Pets will follow the target (as the server controls their movement and knows the truth), but the Warlock will not see until the Fear breaks and they rubber-band back. (various)
Not a Warlock specific bug, but we know about this.
Q u o t e:
- Drain Soul/Shadowburn: Soul shards are being created even when inventory is full, pushing items into overflow slots and causing them to be temporarily lost. (Since 1.5, supposedly known about.)
This should be fixed. If anyone is still experiencing this bug please let us know.
Q u o t e:
- Enslave Demon: Demons who are Evading when ED is cast make you lose the shard. (Monsoon)
The spell is not bugged. The evading MOB is a bug however, provided it is not leashing back to its spawn.
Q u o t e:
Talents
- Master Demonologist: If the warlock's pet is Banished (or Dispelled), the Master Demonologist buff is lost, even after banishment ends. The pet must be resummoned in order to return the buff.
We'll look into this.
Q u o t e:
- Demonic Sacrifice: Imp and VW sacrifices are classified as magic effects and subject to Dispel. (When I tested on PTR, Succubus and Felhunter sacrifices were not magic effects.)
We'll look into this.
Q u o t e:
- (cannot duplicate) Demonic Sacrifice: Disappears on instance zone/continent change. (Yams)
We need more info to consistently reproduce this please.
Q u o t e:
- Improved Drain Soul: Only gives the effect if a) the DOT tick is the killing blow and b) if the mob yields a shard, which is not on the tooltip. (Callum)
The current functionality is intended. We'll see if the tooltip needs more clarification.
Q u o t e:
- Improved Firebolt: The second point is worthless (possibly) due to global cooldown; the imp only fires bolts every 1.5 seconds as opposed to 1 second. (Vain; my testing on this was inconclusive.)
We can take a closer look at this internally to see if it is functioning properly.
Q u o t e:
- Master Conjuror: This talent was removed in 1.6. However, Warlocks who had Master Conjuror before 1.6 went live still retain its effects even though the talent was removed.
We'll need more info. If this is happening to you, please let us know.
Q u o t e:
- Demonic Sacrifice: The warlock can gain both the Demonic Sacrifice effect and the pet by having another player use a short-time resurrection spell after the sacrifice (Druid battle res, jumper cables).
Thanks for the report. We'll check this out.
Q u o t e:
- Emberstorm: Warlocks are reporting that Emberstorm does not give the 10% increase in damage expected from their Fire spells.
We are unable to reproduce this internally. Which fire spells are players exhibiting this behavior?
Q u o t e:
- Soul Link/Shadow Ward: Shadow damage does not get absorbed by Shadow Ward when Soul Link is active on the warlock. [/quote]
We're looking into this. Many damage absorption shields seem to be like this.
[/quote]
- Ritual of Summoning: Many warlocks (including me, now) report that summoning no longer works inside Molten Core. Players receive the summon prompt, but do not get moved when they click accept.
We could not reproduce this internally but know this is happening. Our best lead is it is death related. If anyone knows consistent reproducible steps please post here and let us know.
Q u o t e:
- Voidwalker: There have been some reports that the Voidwalker has suffered a decrease in survivability since release, rather than an increase. Potential areas of concern would be to check if new talents/abilities have the wrong sign, leading to an decrease in damage reduction...
Hmm…to my knowledge there aren't any Voidwalker changes in 1.6 other than adding Master Demonologist. We'll look into this.
Q u o t e:
- Attacks upon pets result in durability loss on the Warlock's armors. (Zimean)
We'll look into this.
Q u o t e:
- Pet following speed is reported to remain poor, especially in the instances of a) uneven/vertical changes in terrain and b) returning to 'follow speed' after combat ends. (various)
We'll look into this. We're trying to find exactly what it is that is causing pets to "pause" while following players (other than lag).
Q u o t e:
Quests
Items/Armor Sets
- Felheart Shoulders: Clipping issues and positioning problems, especially while mounted. (Rohmeroh; I note that the shoulders are mounted *very* high off the shoulders, which may be intentional but makes them float horribly.)
We'll ask the artists/modelers to see if this was intended.
Q u o t e:
- Felheart Raiment - Demonic Ally, the 5/8 Felheart bonus, has a problem where the pet never fully regenerates its hit points to full. (Marketa; this is likely due to the buff being a periodic one like the firestone buff. This also leads to Create All breaking - see post 2.)
We're checking out all Demonic Ally related issues.
Q u o t e:
- Dreadweave PvP set bonuses do not correspond between the Alliance and Horde versions. (Kaylus)
In what way do they not correspond between one and the other? Their set bonuses seemed identical when we tested this internally.[ post edited by Eyonix ]
| | | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-warlock&t=433654&p=#post433654 | | | Poster: Eyonix at 7/21/2005 11:18:03 AM PDT Subject: Re: Warlock Bugs: Please Read |
| |
Guys, we definitely appreciate the feedback, however, it's really important that you post it in the Bug Reporting forum so that our Quality Assurance team has one reliable place to gather feedback from the community. Thanks!
| | | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-warlock&t=433654&p=#post437426 | Poster: Eyonix at 7/21/2005 11:18:03 AM PDT Subject: Re: Warlock Bugs: Please Read *edited post* |
| |
Guys, we definitely appreciate the feedback, however, it's really important that you post it in the Bug Reporting forum so that our Quality Assurance team has one reliable place to gather feedback from the community. Thanks!
| | | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-warlock&t=433654&p=#post437426 | Poster: Eyonix at 7/21/2005 11:18:03 AM PDT Subject: Re: Warlock Bugs: Please Read *edited post* |
| |
Guys, we definitely appreciate the feedback, however, it's really important that you post it in the Bug Reporting forum so that our Quality Assurance team has one reliable place to gather feedback from the community. Thanks!
| | | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-warlock&t=433654&p=#post437426 | Poster: Eyonix at 7/21/2005 11:18:03 AM PDT Subject: Re: Warlock Bugs: Please Read *edited post* |
| |
Guys, we definitely appreciate the feedback, however, it's really important that you post it in the Bug Reporting forum so that our Quality Assurance team has one reliable place to gather feedback from the community. Thanks!
| | | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-warlock&t=433654&p=#post437426 |
View all recent official Blue Posts
|