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Poster: Eyonix at 4/12/2005 7:28:32 PM PDT
Subject: The Warlock List!
   Due to the belief that I have seen expressed concerning whether or not important Warlock issues are being addressed and concerns being read, I've detailed a list of the current status of several issues (not a comprehensive list) that have been reported. I would like to emphasize that this thread will be updated only as often as new information is presented to me. Changes take time and your patience is necessary, especially considering that there are nine character classes that need attention, and each player, regardless of their class, are equally important to us.

Eight Debuff Limit - 4/12/05

The development team is analyzing the current affect of having this specific limitation in place and plan to make adjustments in the future which will allow for more than eight debuff effects. At this time, I do not have an estimate as to when changes in this area will be made.

Soul Shard Management - 4/12/05

We're aware that the current iteration of managing soul shards creates an inconvenience for the Warlock player. There are plans in motion for a special bag equipable only by Warlocks that should ease this burden. There has been much speculation as to how this bag will work, and concerns to its effectiveness but I ask that you refrain from passing judgment until it is live on the realms, or at the very least, until more specific information has been made available. There are no plans to allow for soul shard stacking at this time.

Soul Shard (PvP) - 4/12/05

Eventually, soul shards will be obtainable by the Warlock when killing a player that is considered honorable. Other means of obtaining soul shards in PvP are still being investigated. If you have suggestions, please post them in the Suggestion forum, or create a constructive post expressing your views in this forum.

Demonology - 4/12/05

While the specific plans of changes to this tree are still being discussed, players should rest assured that a comprehensive list of concerns have been made known to the development team. One of the main focuses of the patch scheduled to release after the one currently on the test realm is in making changes to this tree. As soon as decisions have been made I will report back with the list of improvements. Please note, this does not indicate in any way that talents in the other two trees will be neglected.

End Game Pets - 4/12/05

We're aware that both the Doom Guard and Infernal need additional polish and will continue to analyze their current role in the game and make changes until we're satisfied that they are viable, yet balanced.

Pet Pathing Issues - 4/12/05

While the next patch will fix the bug that was causing players to lose their pet upon porting to another location on the same continent, we're aware that there are other outstanding pet pathing issues. Some are related to general realm performance such as lag, while others are specific coding issues which are Quality Assurance Department is investigating.

Lacking Escape/Defense Abilities - 4/12/05

Your concerns in this area have been made known to all parties involved in the decision making process and I will provide an update concerning what plans, if any, are in motion to help Warlock players in this regard once I receive the appropriate information.

Eyonix - 4/12/05

I'm quite aware of your concerns as they pertain to the "Eyonix" issue. The development team is working on implementing a /eyonix command available only to Warlocks which will summon the whelpling directly to the player's doorstep in the case that responses to important issues are not given in an acceptable time frame.

Being Dispelled - 4/12/05

The development team is actually in the process of analyzing many of the spells which are currently susceptible to removal and while they do feel that most which can be dispelled, should be dispellable, they feel that there may exist a few spells that shouldn't. Further information on this posted as soon as it is passed along to me.

Enslave Demon - 4/12/05

I'm aware of the concerns you've expressed before and after patch 3 went live, and have passed them to the development team. The last patch made no intentional changes to Enslave Demon and our Quality Assurance Department is investigating your reports.

[ post edited by Eyonix ]


Online Community Representative
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-warlock&t=206135&p=#post206135
 
Poster: Eyonix at 4/12/2005 7:57:31 PM PDT
Subject: Re: The Warlock List!
  

Q u o t e:
Wow... I... am speechless. I <3 Eyonix !

And, just to keep this post constructive:

There are still several bugs with the Warlock spells/talents, which have nothing to do with game balance -- these are just coding errors. Improved Healthstone, Demonic Embrace, Improved Drain Soul, Paranoia, Curse of Elements, those are just the few that come to mind. Are the devs going to address these bugs sooner rather than later ? Or are the bugs considered to be less important than other improvements ? I am just asking for a relative assessment, not an exact date.


The bug with Improved Healthstone that prevents players other than the Warlock from receiving the health bonus will hopefully be fixed when the other changes planned for the Demonology tree are finalized. Bugs that are reported are investigated and those that are confirmed, are addressed as quickly as possible.
Online Community Representative
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-warlock&t=206135&p=#post206260

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