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Poster: Kento at 7/1/2006 1:07:40 AM PDT
Subject: Patch 1.12
   Patch 1.12!
-The Rogue Class has been removed from the game, as this was a huge glitch, but should now be working as intended.

-Players that have Rogues will not recieve any compensation for playing a rogue to 60/getting epic level items, as this was seen as a huge imbalance to all other classes and therefore, will be either forced to re-roll another class of their choosing or quit World of Warcraft. Rogues that choose to quit the fine product "World of Warcraft" are recommended to play the following: Metal Gear Solid (1-3), Splinter Cell (1-3) and any other game which has implemented Stealth as a tool, incase we decide to bring the Rogue class back. If we, as a team, decide to bring back the Rogue class, then these games should keep you at the top of your skill level! We are also happy to inform the Rogue community that if we DO choose to bring them back, you will NOT be able to have your characters restored, as these records will be wiped from our database with the implemation of patch 1.12.

-All other classes have recieved stealth.

Class Changes

Druid
-Moonfire has been put on a 10 second cooldown to be normalized with the classes that now have stealth.
-Bear form has had it's armor bonus also reduced, as this was seen as a huge imbalance, and almost near unecessary, as this is a hybrid class.
-Farie Fire has been removed in all forms.

Hunter
-Hunter's Mark is now removed by stealth.
-Flare has been removed from the game, as this was seen as imbalanced.
-Scatter Shot has been removed from the game, as this was also seen as imbalanced.
-Hunters Traps are now only useable in PvE, in PvP, players are now immune to this.
-Pets can now no longer see through stealth

Mage
-Frost Nova is now on a 1 minute cooldown.
-AoE's that are resisted no longer break stealth.
-Mages have had their damage reduced significantly, as this was seen as an imbalanced way of almost instantly destroying oppenents in both PvE and PvP.

Paladin
-The number of divine protection type spells has been reduced to 1, as even though forbearence was implemented, paladins have still been able to heal at an extraordinary level.
-Paladins are now no longer able to queue for any battlegrounds.
-Paladins no longer have class specific mounts unless they are willing to pay the same amount as every other class (minus warlocks, but this has been removed from them as well.)

Priest
-The shadow tree has now been removed from the game, as it was an imbalanced way of "Melting your opponent's face"
-Holy/Dicipline are now the only trees, and all priests should begin healing immensly more in both PvE and PvP.
-Power Word: Shield has now had it's debuff "weakened soul" increased to that of before their class review, this was seen as imbalanced.

Rogue
-Removed from the game.

Shaman
-Earthbind totem has been removed from the game.
-All Shocks have had their cooldowns increased.
-Melee attack power reduced.
-Parry is now a trainable skill at level 6!

Warlock
-Deathcoil has been removed from the game, as this was an imbalanced way of "kiting" opponents and getting health at the same time.
-Damage has been reduced overall in accordance with the "Nerf" to mages.
-Pets can now no longer see through stealth.
-Warlocks no longer have class specific mounts unless they are willing to pay the same amount as every other class (minus Paladins, but this has been removed from them as well.)

Warrior
-The Arms and Fury trees have been removed/folded into the protection tree to reduce warriors' overall DPS, as this was an imbalanced way of eating your oppenent alive in PvP.

Dungeon Changes

-Chests are now no longer locked in any dungeon and lockboxes can now be opened by any vendor.

Blackwing Lair
-The suppression room has now been removed in accordince of the lack of Rogues and Disarm Traps

Stratholme
-All Stratholme boxes no longer contain any traps, for the lack of Rogues and Detect traps/Disarm Traps

That's all for patch 1.12, thank you for playing World of Warcraft!
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-rogue&t=1263750&p=#post1263750
 
Poster: Drysc at 7/1/2006 1:09:40 AM PDT
Subject: Re: Patch 1.12
   I just spit champagne and caviar all over my $600 tie.

We are building a forum of extraordinary magnitude.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-rogue&t=1263750&p=#post1263756

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