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Poster: Dyfed at 6/3/2005 9:19:21 AM PDT
Subject: Hortus: Testing Ranged Weapon Specialization
  

Q u o t e:

I was unable to reproduce this issue on our live or test realms. Talent points placed into Ranged Weapon Specialization appear to be adding damage correctly. If you have any additional information or steps in order to reproduce it, post it here. Until then I wouldn't consider this to be a bug.


Hortus, the place this bug shows up on live server (to my knowledge) is when applied to Serpent Sting. Prior to last patch, Serpent Sting used to do 103 (or was it 105?) damage per tick. Currently on live, Serpent Sting does 98 damage per tick.

Ranged Weapon Specialization appears to not apply to Serpent Sting's damage ticks. Is this correct or is it a bug? Are stings considered ranged damage? Additionally, I don't know if the same factors apply to Viper Sting. I don't use it that much so any changes in it would be unnoticable by me since the mana drain numbers don't float conveniently over the target's head like health-based damage does.

But seriously, focus your attention on the cooldown bug. This extra 5 damage per tick is nothing compared to the DPS hit we take with the cooldown bug.

Thanks.

[ post edited by Dyfed ]


Now with more Epic-ness(tm)!
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-realm-test&t=40692&p=#post40692
 
Poster: Hortus at 6/3/2005 12:13:17 PM PDT
Subject: Re: Hortus: Testing Ranged Weapon Specialization
   Thanks for all the additional information. I'm not sure if the Ranged Weapon Specialization is supposed to apply to these skills. I went ahead and submitted a bug on it anyways and I'm still awaiting an answer. I'll let you know as soon as I get any results.

-Hortus
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-realm-test&t=40692&p=#post40789

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