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Poster: Eyonix at 2/3/2006 7:39:29 AM PST
Subject: Priests, it's Friday!
   As has been stated many times in recent posts, a number of improvements are being made to several priest talents and core abilities for the next content patch. Several of these changes are still in the testing process, and in some cases, under discussion - especially those relating to talents. What this means to the players is, the following details pertaining to upcoming change is not comprehensive, and intended primarily to serve as a sneak preview, and in a perfect world, satisfy some of your curiosity.

Too bad this world isn't perfect...

Greater Heal (and Heal starting from rank2) will receive a reduction to its casting time. Currently the spell is a 4 second cast. However, once patch 1.10 releases, the spell, from start to finish will cast in 3 seconds - (2.5 with talent improvement). This spell, along with the Druid's Healing Touch and the Shaman's Healing Wave will all receive an approximate 10% improvement to mana efficiency.

Holy Fire will no longer be a talent required ability. All priests, upon reaching the appropriate level will receive this spell as a core ability. In addition, this spell's casting time has been reduced from 4 seconds to 3.5. The appropriate talent improvement would bring this spell to a 3 second cast. This spell will also be considered holy damage, meaning, effects which improve holy damage will increase the damage of this spell.

Inner Fire is another core ability we're reworking. With the prevalence of wand-use amongst casters, we're not very pleased with the increase of attack power this spell provides and are looking to change Inner Fire so that it is more in line with the original concept behind the ability, i.e. a defensive/soloing spell.

Power Word: Shield is still undergoing testing. Basically, we're running the numbers of the final spell ranks and will likely make changes to its damage mitigation scaling.

Talents are where we're making the most significant changes, however, until the changes have been finalized there is little I'm going to be able to reveal. What I will state is that we're reorganizing and streamlining all three trees, with a particular emphasis on Holy and Discipline. Each tree will have anywhere from 1 to 4 brand new talents available. The focus of Holy will be in providing throughput improvement, such as offering benefits to healing and spell damage. Discipline will focus on staying-power, such as what you see from abilities that improve mana and mana regeneration. Shadow of course, will focus primarily on damage.

Priest class racial improvements are for the most part, complete yet undergoing testing. Until all of them are ready to be unveiled, I'm going to avoid providing specifics. I will try very hard to push out concrete details late next week, if possible.

A number of minor improvements and tweaks continue to be made as well, such as the increase we're making to Prayer of Fortitude's range and radius, the overall reduction to Smite's mana cost, the addition of group buff versions for Divine Spirit and Shadow Protection, and much more. In addition, I can promise that I'll push for the talents to go live on the talent calculator the moment that they've been finalized, which hopefully won't be long now.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-priest&t=577886&p=#post577886
 
Poster: Eyonix at 2/3/2006 7:57:07 AM PST
Subject: Re: Priests, it's Friday!
  

Q u o t e:
Nice how you stuck that nerf right in between the good stuff. Now I'm willing to trade AP for AC, but please don't simply remove the attack power component without buffing the defensive component of the spell.

Much of the rest sounds promising, but I'm looking forward to seeing details. I'm assuming that we are talking at minimum a month or two before we see 1.10?


I am not sure how you understood this to be a nerf...

Our goal is to remove the attack power bonus, which is pretty useless to a priest, and rework the spell so it offers benefits that the class would fully take advantage of.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-priest&t=577886&p=#post578068
Poster: Eyonix at 2/3/2006 8:12:00 AM PST
Subject: Re: Priests, it's Friday!
  

Q u o t e:
That's certainly not how I read it! I think he's saying that Inner Fire was NOT intended to increase wand damage. And that because priests are using wands so much, we're doing more damage than was intended by virtue of using Inner Fire. I think he's saying that they are going to remove the attack power component from the Inner Fire spell, thus reducing wand damage.

I'd be pleased if you're right -- but I don't see it. To make it easy... here's what he said:

It's the last sentence of the quote that I'm focusing on -- making it more into a "defensive/soloing spell" -- I read that as nerfing its offensive uses and making into more of an exclusively defensive spell.


Unfortunately, you are misunderstanding the statement. The attack power bonus from Inner Fire doesn't effect your damage with wands, Macbeth.

In short, what I'm stating is that currently, only one of the two benefits offered from Inner Fire are being utilized fully, and we wish to rework the spell so such is no longer the case.

Make sense now?
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-priest&t=577886&p=#post578176
Poster: Eyonix at 2/3/2006 8:14:39 AM PST
Subject: Re: Priests, it's Friday!
  

Q u o t e:
Can we get shackle to work on undead AND demons?

Didn't the paladins stuff get changed to work on undead and demons? That would give us some other role in groups if we can shackle them...


Crowd control for demons is the Warlock's cup, sorry.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-priest&t=577886&p=#post578196
Poster: Eyonix at 2/3/2006 8:22:05 AM PST
Subject: Re: Priests, it's Friday!
  

Q u o t e:
True that. Hey, Eyonix, I know this might be one of the things you can't talk about just yet, but are you changing Holy Nova or Spriit of Redemption at all? They are pretty weak compared to Inner Fire, Silence, Vampiric Embrace, and Shadowform.


Holy Nova and Spirit of Redemption have been improved, in my opinion, pretty significantly. Specific talent information will be released shortly.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-priest&t=577886&p=#post578267
Poster: Eyonix at 2/3/2006 8:44:08 AM PST
Subject: Re: Priests, it's Friday!
  

Q u o t e:
I'm getting confused by some of these statements.


I'm confused as to how this is confusing?

Significant improvements are being made to the priest, through talent changes. These changes, which aren't yet finalized will be released shortly, i.e. soon after they are finalized.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-priest&t=577886&p=#post578434
Poster: Eyonix at 2/3/2006 9:01:52 AM PST
Subject: Re: Priests, it's Friday!
  

Q u o t e:
I kind of hate to keep draggin this out, but as you're still here, Eyonix - and we've brought up the little tidbit if fear ward - I'm going to go ahead and assume that if it's given to everyone I won't be able to reroll my race.

That's fine.

I'm going to cry now.

/cry

=(


We have no plans to remove Fear Ward from the dwarves, nor do we have plans to give Fear Ward to any of the other races. Yes, that's right Morgrym, you're still a unique and beautiful snowflake.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-priest&t=577886&p=#post578592
Poster: Eyonix at 2/3/2006 7:57:07 AM PST
Subject: Re: Priests, it's Friday! *edited post*
  

Q u o t e:
Nice how you stuck that nerf right in between the good stuff. Now I'm willing to trade AP for AC, but please don't simply remove the attack power component without buffing the defensive component of the spell.

Much of the rest sounds promising, but I'm looking forward to seeing details. I'm assuming that we are talking at minimum a month or two before we see 1.10?


I am not sure how you understood this to be a nerf...

Our goal is to remove the attack power bonus, which is pretty useless to a priest, and rework the spell so it offers benefits that the class would fully take advantage of.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-priest&t=577886&p=#post578068
Poster: Eyonix at 2/3/2006 8:14:39 AM PST
Subject: Re: Priests, it's Friday! *edited post*
  

Q u o t e:
Can we get shackle to work on undead AND demons?

Didn't the paladins stuff get changed to work on undead and demons? That would give us some other role in groups if we can shackle them...


Crowd control for demons is the Warlock's cup, sorry.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-priest&t=577886&p=#post578196
Poster: Eyonix at 2/3/2006 8:44:08 AM PST
Subject: Re: Priests, it's Friday! *edited post*
  

Q u o t e:
I'm getting confused by some of these statements.


I'm confused as to how this is confusing?

Significant improvements are being made to the priest, through talent changes. These changes, which aren't yet finalized will be released shortly, i.e. soon after they are finalized.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-priest&t=577886&p=#post578434
Poster: Eyonix at 2/3/2006 9:01:52 AM PST
Subject: Re: Priests, it's Friday! *edited post*
  

Q u o t e:
I kind of hate to keep draggin this out, but as you're still here, Eyonix - and we've brought up the little tidbit if fear ward - I'm going to go ahead and assume that if it's given to everyone I won't be able to reroll my race.

That's fine.

I'm going to cry now.

/cry

=(


We have no plans to remove Fear Ward from the dwarves, nor do we have plans to give Fear Ward to any of the other races. Yes, that's right Morgrym, you're still a unique and beautiful snowflake.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-priest&t=577886&p=#post578592

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