|Poster: Udon at 6/13/2006 12:32:06 PM PDT|
Subject: Tseric, Eyonix, Ordinn, Constructive.
This is a post on itemization.
I have been taking a look at itemization recently, especially when new instances like Naxx come out. It just seems to me like whenever Blizzard wants to create more items for an instance, they up the DPS on some weapons to another insane amount, increase some stats or %hit or %crit or +dmg, etc on another. I mean, that is great and all, but I dont think this is the best way for itemization. By the time the expansion or something even further down the line comes out, we will have one-hand swords doing 300dps with top end damage of whatever insane amount and insane +10% to crit. What is wrong with this? Well, I believe this puts a larger gap between those players that can raid and those players that cannot. But even more importantly, it makes everyone the same more or less. Even now, everyone chooses relatively the same items and the majority of trash items get disenchanted.
My solution is, rather than increasing the DPS of some weapon or the +dmg/crit of another item and renaming it something like Axe of Uber Jesusness; why not add functionality to items. Here is an example of one item that Blizzard had a good idea with from the start, but never really explored its possibilities:
Functionality would be like having gloves give a new rank of a certain spell, or decrease the cooldown of another. Even items that give a whole new spell should be considered. And I'm not proposing this for just mage/cloth items. This should be done for items across the board. It would increase the different "types" of players out there and a player can itemize his build so that it suits more to his playstyle. A mage for example, can choose to have a shorter cooldown on his Frost Nova spell or an extra second or two of silence on his Counterspell. I mean, the items dont and shouldnt have to be to the point where they give some godly function where everyone would just choose that item for that specific spot. However, I just think Blizzard should think more about itemization in general instead of just increasing the stats, dps, +dmg or crit for new items and call it a day.
|Poster: Coreiel at 6/13/2006 1:38:23 PM PDT|
Subject: Re: Tseric, Eyonix, Ordinn, Constructive.
Udon, this is an interesting post, and your ideas are well-spoken.
I'm flagging this thread blue to make it easier for CMs to find, but would you mind renaming the title of this thread to something a little more appropriate? Remember, using Community Team members' names in the titles of your threads is frowned upon, and threads should have titles that pertain to their content.
I'm going to steal the moon. You can't stop me
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