Poster: Wobin at 7/6/2006 3:46:25 PM PDT Subject: slouken: Issue with SetHighlightTexture()
Heya Slouken,
Currently, if I use a string path in SetHighlightTexture() for a button, GetHighlightTexture() returns a nil.
If, however, I create a texture object and use it as an argument, it works as expected. Using a string path prevents you from using 'nil' as an argument to clear the texture, and subsequent SHT's will just paste the texture on top of the previous one.
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