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Poster: Xorandor at 10/1/2005 4:52:42 PM PDT
Subject: Crash Bug with GetPlayerBuffTimeLeft()
   I've been playing around with BuffFrame.lua and I noticed some bad behavior with GetPlayerBuffTimeLeft(). Specifically if you pass it a negative value it crashes WoW.

Putting this in an execution path crashes WoW for me each time:

GetPlayerBuffTimeLeft(-1)

Looks like it might be an unchecked buffer.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=232263&p=#post232263
 
Poster: slouken at 10/1/2005 5:42:19 PM PDT
Subject: Re: Crash Bug with GetPlayerBuffTimeLeft()
   Yes, this is already fixed for the next test server update.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=232263&p=#post232287

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