Poster: Tem at 7/28/2005 8:04:04 PM PDT Subject: Bug? UPDATE_TRADESKILL_RECAST Odd behavior |
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The UPDATE_TRADESKILL_RECAST fires at a few odd places. A few examples:
1. If you craft one item, it fires after the item is done.
2. If you craft 2 or more items, it fires before each item
3. When it fires after an item is made, GetTradeSkillInfo doesn't return the correct numAvailable. It seems to fire somewhere around 1 quarter of a second before GetTradeSkillInfo will return the correct availability.
4. It fires when you close the trade skill frame.
5. It fires after you successfully cast a spell.
6. It fires when you try and fail to cast a spell due to a bad target, but it doesn't fire if you fail because you are out of mana, out of range, or sitting (stuns and silence untested).
7. It fires twice when a druid switches from humanoid form into bear, cat or aquatic form but only once from bear, cat, or aquatic to humanoid.
8. It doesn't fire if you fail to cast a shapeshift.
9. It fires when you use an item.
Am I missing the point? Is there a useful reason this event fires so often? I had assumed that it would only fire after a tradeskill item was successfully created. What's the deal here?[ post edited by Tem ]
What more work?
I don't wanna do that.
Yes m'Lord.
| | | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=190303&p=#post190303 | | | Poster: slouken at 7/31/2005 6:31:19 PM PDT Subject: Re: Bug? UPDATE_TRADESKILL_RECAST Odd behavior |
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There are quite a few event cleanups in 1.7, you might retest this again later. Of course BAG_UPDATE is probably better, since you'll be testing then when the item actually enters your bags.
| | | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=190303&p=#post191926 |
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