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Poster: Cair at 6/14/2005 6:26:58 AM PDT
Subject: Request for Blizzard's Consideration
   Might there be a way in which to have a (for lack of better term) "viewport" function.

To explain, viewport (as I experienced it) was a function (in Everquest) which allowed resizing of the visual screen offset from the edge(s) of the monitor. With viewport you could resize the viewable area of the game without sacrificing the viewing area because the screen would scale down to the cooridnates you indicated. This allowed the user to place UI elements around the outside edges of the "screen", without obscuring the viewable area of the game.
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  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=159848&p=#post159848
 
Poster: slouken at 6/14/2005 10:22:49 AM PDT
Subject: Re: Request for Blizzard's Consideration
   Try resizing WorldFrame. :)
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=159848&p=#post159885
Poster: slouken at 6/14/2005 11:21:44 AM PDT
Subject: Re: Request for Blizzard's Consideration
  

Q u o t e:
Is that a recent thing? Or has that always been possible? I seem to recall people claimed to have tried this in the past.. (I'll go try it now).

EDIT: Doing it at runtime has no effect:

/script WorldFrame:SetResizable(1)
/script WorldFrame:SetWidth(900)

No change.


Try ClearAllPoints() and then re-anchor it. I haven't actually tried this of course, it just "should" work. :)
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=159848&p=#post159950
Poster: slouken at 6/14/2005 12:03:40 PM PDT
Subject: Re: Request for Blizzard's Consideration
  

Q u o t e:
It's my guess that the underlying game engine wants to render to the whole window, and it's just using the world frame size/location to figure out initial aspect ratio.


That's very possible. It's certainly not something I have time to change at the moment. :)
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=159848&p=#post160000

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