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Poster: Zushiba at 9/19/2005 12:29:43 PM PDT
Subject: Large Rope Nets
   Were removed from the mobs in westfall and darkshore, however as far as I know that's the only place the dropped so were they removed from the game all together? That seem s a bit harsh, it was one of the best pally / hunter items in the game not to mention awesome for rogues who want to catch a runner and don't have sprint up.

Why did blizz feel they needed to nerf this? How annoying, Blizz is going to nerf themselves right out of a game eventually.

Seriously? How long until we see stuff like.

2.0 Patch notes.
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Rogue changes:

Daggers have been replaced with spoons, rogues waste a lot of energy running around stealthed so now they can eat dirt to make up for the energy lost, additionally stealth has been removed.

Backstab now causes no damage and raises your threat level by 100% while causing your armor to fall off.


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Priest changes:

Priests can no longer heal. They were never ment to heal this was a bug and has been fixed by the devs.

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Paladin changes:

Paladins can no longer wield weapons of any kind only books with which they can smite enemies with. Books cause no damage but do a minimal debuff of -1 str.

All Blessings have been replaced with various donuts.

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Mage changes:

Sheep has been reworked, the enemy being sheeped now has the option to explode just like in earlier WarCraft games. Cause 100% damage to the mage and giving the enemy player free gold.

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Hunter changes:

Hunters can no longer shoot things, they were never intended to be able to shoot stuff this was a bug.

Hunters pets can no longer attack and run away during a fight.

Many "Hunters lodges" have been added to the world, Hunters can now enjoy the company of other hunters at these clubs and can avoid doing house work while hanging out with 'the guys' drinking cherry grog and making fart jokes. Additionally, cherry grog has been removed from the game.

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Warlock changes:

Warlocks FelHunter is now sexually attracted to fire.

Warlocks can no longer walk without the use of shards that take up 8 inventory slots and cause an AoE Debuff of 800 sta affecting all friendly units.

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Shaman changes:

Fixed a bug where Shamans sometimes died while in combat.

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Druid changes:

Druids will from this point on be called Rogues and are unable to heal anyone but enemy units.

Bear form has been replaced with Fish Form allowing the Druid to talk to Aquaman.

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Warrior changes:

All warrior weapons will now do 30% less damage and shards of armor shipped from their enemies as they hack at them will cause temporary blindness on every melee attack.

OverPower has been buffed to oneshot rogues 100% of the time, however rogues have been removed from the game.

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Item/Profession changes:

Swords were fun to hit stuff with, they have been removed from the game.

Armor can no longer be obtained. It was never ment to be given to players the devs have fixed this.

All mana pots have been replaced with Koolaid, you no longer gain mana from drinking them, but you get a cool "Koolaid man" effect that makes your character run around going OOOOYEAAAH!


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General changes:

Rabbits are now spunkier!

Hugbots have been added to IF/ORG/SW/UC and will now hug you as you walk by.

A new quest has been added for lvl 60's which gives lvl 50 rewards for killing 100's of rare mobs to obtain even rarer drops from said mobs.

You are still unable to mount in UC this is by design, we really hate UC.

Darnassus is now under water.

14 new outdoor raid bosses that drop 2-3 pieces of cheese have been added to lowbie area's.

All slash commands will now default to /spit
Live by the sword, Die by mine.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4948978&p=#post4948978
 
Poster: Caydiem at 9/19/2005 12:39:05 PM PDT
Subject: Re: Large Rope Nets
   Don't you find it a little odd that an item you term "one of the best pally/hunter items in the game" dropped off level 15ish monsters in low level areas?

Items such as the Large Rope Nets and Really Sticky Glue were farmed/quested for constantly and passed along to high level characters for use in PvP. These items were never meant to be used in such a manner; they were simple, limited-use items meant to aid a low-level character in a sticky situation. Because the use of these items in a way other than what was intended was so rampant and significantly affecting PvP, the changes were instituted.
- Caydiem -
/avast
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4948978&p=#post4949133
Poster: Caydiem at 9/19/2005 12:46:43 PM PDT
Subject: Re: Large Rope Nets
  

Q u o t e:
So why don't ya just make them BoP and leave them in the game?


Really Sticky Glue had just that happen, as that particular item is a quest reward. The Large Rope Nets, being a drop, were removed from the drop tables.
- Caydiem -
/avast
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4948978&p=#post4949248

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