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Poster: Axoran at 9/6/2005 12:24:51 PM PDT
Subject: Why has 1.7 taken so long?
   Months ago, blizzard said they were going to definitely improve their patching process because it was WAY too slow. Remember waiting 3 months for that completely lacking Dire Maul patch?

Now I know we were promised monthly content patches, as it says on the back of the game box and on the features page of this very website. Blizzard has proven itself completely incapable of giving us new content monthly, but it's been 2 months now since the last patch and 1.7 STILL isn't here. I don't know what the delay is, but there always is one with this company.

The simple fact is that new content is arriving way too slowly. The content that does get added is repetitive, boring content we already have in the game and DO NOT WANT MORE OF. We don't want new dungeons to grind, and more completely lame and un-epic events that we're getting. We want a storyline, hero classes, some advancement at level 60 aside from items...please blizzard, when will you listen and fulfill the promises made many months before this game ever came out?
We are the Borg. Resistance is futile.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4769422
 
Poster: Caydiem at 9/6/2005 12:43:08 PM PDT
Subject: Re: Why has 1.7 taken so long?
   We've been taking a great deal of steps internally to streamline our patching process, and a lot of progress has been made.

I know this means little to you unless you see a notable improvement in time, but understand that 1.7 is a big patch. There's an entirely new dungeon, a new Battleground, a new world event, and tons of changes. This requires a great deal of testing, which we've done, and we plan on updating the test realm soon to review the latest fixes to the 1.7 patch.

The short answer is 1.7 has taken a long time because we would rather fix the bugs while it's on Test than give it to you as-is.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4769717
Poster: Caydiem at 9/6/2005 12:46:58 PM PDT
Subject: Re: Why has 1.7 taken so long?
  

Q u o t e:
Then why delay the rp/pvp server? Seems totally foolish to link a new server with a patch.

What the hell does the rp/pvp server have anything to do with 1.7? it doesn't..


Doesn't it?

While this may surprise you, there does need to be support for an RP-PvP realm in the client as well... and that requires a patch. As it's not a critical item, it was not scheduled for an emergency patch.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4769788
Poster: Caydiem at 9/6/2005 12:48:50 PM PDT
Subject: Re: Why has 1.7 taken so long?
  

Q u o t e:
We have heard that before, about changes being made to reduce the time between patches. When will it really occur? When will we see the benefits?

H


Considering it's been in the works for a long time and just recently started rolling full steam, you should hopefully see the benefits fairly soon. :)
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4769825
Poster: Caydiem at 9/6/2005 12:50:58 PM PDT
Subject: Re: Why has 1.7 taken so long?
  

Q u o t e:
While I understand, and I love you Cay, I hope you can understand to many of us simply waiting to start fresh on a pvp-rp servers, it sure does feel like a critical item to us =p


I want to start a character on one as well, but in the broad scope, it's not "critical" by the terms we use to determine patching.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4769862
Poster: Caydiem at 9/6/2005 1:01:38 PM PDT
Subject: Re: Why has 1.7 taken so long?
  

Q u o t e:
That doesn't MEAN anything... Vague comments with smiley faces seems to be the order of the day.


When you can balance a tack hammer on your head, you can head off your foes with a balanced attack. :)
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4770037
Poster: Caydiem at 9/6/2005 1:05:21 PM PDT
Subject: Re: Why has 1.7 taken so long?
  

Q u o t e:
Oh ya...and from what I understand... The "support" you're talking about....IS JUST A BLOODY new server type listing in the log-in/client/whatever it is screen....

I've been calm and tried to be understanding...but that's just pathetic....
P A T H E T I C


Balzar... you may not want to play the game without an RP-PvP realm, but that is significantly different than being completely unable, willing or not, to play the game. The former is a desire for an upcoming feature. The latter is a gamebreaking issue that would probably require an emergency patch of some kind.

You are suffering from the former, not the latter.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4770104
Poster: Caydiem at 9/6/2005 1:08:44 PM PDT
Subject: Re: Why has 1.7 taken so long?
  

Q u o t e:
I'm sorry, but don't you have something better you could be doing with your time at work?

Obviously, I don't...


I'm responding to the community and building it a bit at the same time -- looks like I'm doing my job. ;)
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4770159
Poster: Caydiem at 9/6/2005 1:34:22 PM PDT
Subject: Re: Why has 1.7 taken so long?
  

Q u o t e:
And why am I wearing the watermelon on my feet?


I don't remember telling you to do that.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4770594
Poster: Caydiem at 9/6/2005 1:49:06 PM PDT
Subject: Re: Why has 1.7 taken so long?
  

Q u o t e:
So Cay, can we get some information on hero classes please?


As has been said time and again, when I have more information to give, I will. The lack of my giving information implies that I have none to give. :P
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4770848
Poster: Caydiem at 9/6/2005 2:45:03 PM PDT
Subject: Re: Why has 1.7 taken so long?
  

Q u o t e:
What it comes down to is that we were promised MONTHLY CONTENT PATCHES. Blizzard refuses to acknowledge this, and has not even come close to patching monthly. If they had patched monthly, we'd be around patch 1.14 right now...

It says on the back of the game box and the features page of this website. MONTHLY CONTENT.

It's been 2 months since the last patch. Many people thought the next one was coming today. Hell, it probably isn't even coming next week. That's just sad.


I have the back of the game box here. I see no promise of monthly content.

The closest the box text comes is...


Q u o t e:
Engage in an Ever-Changing World
Blizzard's dedicated live team creates a constant stream of new adventures to undertake, lands to explore, and monsters to vanquish. The epic quest never ends.


I see no mention of monthly.

The closest the features page comes is...


Q u o t e:
Enjoy hundreds of hours of gameplay with new quests, items, and adventures every month.


...which is not a "We will patch monthly" promise. I can see how you might take it that way in a certain light, but that was not its intent.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4771759
Poster: Caydiem at 9/6/2005 2:50:41 PM PDT
Subject: Re: Why has 1.7 taken so long?
  

Q u o t e:
Yay! I guess that means Blizzard is starting a trend with this new patch! I'm just so happy!

Also, if there's no monthly content patches, there are not new quests every month. New means new, not "Oh, you might not call it new because you've done it before, but players who just bought the game haven't!" =_=


I'm aware the wording could be better. If you like, I'll happily speak with the web team on changing it. :P
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4771826
Poster: Caydiem at 9/6/2005 3:01:55 PM PDT
Subject: Re: Why has 1.7 taken so long?
  

Q u o t e:
Cay,

What about the CM response to community unrest after 1.4?

The CMs said specifically that patches would be smaller and more numerous. This would not only allow for more ferquent updates but smaller downloads.

The previous major content is BWL which directly effects 1% of the population. Many of your subscribers havent seen major content since the BG patch back in early June.

I think I speak for a lot of people when i say that we want to know what Blizzard's long term plan is for the patching process. As of now it would seem that meaningful content patches will be months apart, which could mean many of us wont be happy.

Also, I have no proof of this, but I do remember it being atleast impled that content patches would be monthly. Quote the box if you want... but i seem to remember the box saying something about hero classes too.

peace
rei


The goal was for more frequent patches, but that required internal systems that were not in place at the time. When that was announced we started working toward that goal. It is far easier to implement a new system of developing patches when nothing is being worked on; when you have a living, growing game being built every day, it slows the process a bit. The tools we needed are in place now, however, and with hope you should see the process speed up considerably.

Note that this is in regards to development time; unforeseen problems can happen, as is the case with this patch, and so further testing is needed. We certainly don't like to push back patches and it's a tough decision to make every time, but it has been made for the better of the game. I know it can be frustrating; it's frustrating for us, as well.

The box quote was in reply to Axoran's claim, that's all.
- Caydiem -
/moon
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4771993
Poster: Caydiem at 9/6/2005 3:12:58 PM PDT
Subject: Re: Why has 1.7 taken so long?
  

Q u o t e:
Can you in simple terms explain why smaller patches would warrant a change to internal systems?

You ahve a patching system in place. Simply Patch more frequently.

I am not programmer and I am in no way telling you how to do your job, however I am giving you my feedback and I think much of the community agrees with me.

thanks for the response,

rei


Some things are proprietary, and I can't go into detail on how we develop patches. I can explain in general terms, however.

Basically, it's not a matter of speed, as we can't really go faster with the staff we have without sacrificing quality -- it's a matter of efficiency. The tools and methods put in place were a matter of streamlining our system and making it so that patches could be compiled more easily. When implementing such tools and methods, however, the change over is slowed if a project is currently running; and since we couldn't stop production, it took time to shift over.

We're there now, and things are pumping along more fluidly. I can't promise more frequent patches, but I do know the process has been improved considerably.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4772097
Poster: Caydiem at 9/6/2005 3:17:45 PM PDT
Subject: Re: Why has 1.7 taken so long?
  

Q u o t e:
Not trying to troll or anything, but by impoved considerable do you mean, patches WILL be out in under 2 months, or that there is a better CHANCE of that happening?

Also if the process has been streamlined and is up and running, why not start it on, say 1.7?


Please, please read my earlier posts also.

This is in regards to development.

Sometimes something unforeseen occurs during testing, which is a different phase. In that case, the patch is delayed. That is what's going on with 1.7 -- we're delaying the patch to work out the issues found in testing.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4772135
Poster: Caydiem at 9/6/2005 3:21:41 PM PDT
Subject: Re: Why has 1.7 taken so long?
  

Q u o t e:
Not to challenge cay, but simply to understand the "science" behind this:

As far as anyone can tell the RPPVP server has no new hardcoded rules or rquirements. If this is true how hard would it be to simply make a patch to the client that allows the server screen to display RPPVP as a server type and then launch these servers?

rei


Because it still requires a new version, extensive testing, localization and coordination across all global regions, etc. There's more to a patch than just compiling a new version of the client. And while it CAN be done, certainly, it is not deemed vital enough to make its own breakoff patch when it's already in 1.7.

[ post edited by Caydiem ]


- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4772187
Poster: Caydiem at 9/6/2005 3:34:40 PM PDT
Subject: Re: Why has 1.7 taken so long?
  

Q u o t e:
So basicly what im getting here is that you have several differen teams called for example patching,programing,testing,etc. and you just move the patch along a conveyer*sp?* belt like in a soda factory.

now 2 dif ways of further doing this are each team is "done" untill the project has finished for all teams..and thus if a problem arises...the team needed to fix said problem works on it again..and then it goes back up the apropriate ladder to "recheck" the patch again.

thus wasting time of teams that arnt currently working on anything..as they are done with their part of the job..and just wait for the go ahead once the current project is done and the new one gets placed infront of them.

or example 2...once a team finishes their part of the project..it gets moved along to the next team...and then the newest project gets imediately put infront of them when its ready..as thus each team may not be working on the same patch..but they are working on something in their department none the less...and thus when a problem happens for one patch..and is sent back..any current work is put on hold as they "fix" the oldest patch currently worked on and then go back to the previous project they were on.

now i could be missing several other possibilities but either way your "streamline" processing isnt working..and DEFINITELY is not showing any quicker or better advancement of your work.


Neither of your potential scenarios are correct.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4772374
Poster: Caydiem at 9/6/2005 3:41:20 PM PDT
Subject: Re: Why has 1.7 taken so long?
  

Q u o t e:
then you need to explain why it takes your company so long to put out patches..and explain what our money goes towards..because none of us understand why you choose to charge us 15 dollars a month for our saticefaction*sp?* and yet you do not deliver...i dont think its our fault your process is flawed. and its not a meeger 1% of the population thats angry..its only 1% of the population that bothers to understand via the boards whats going on.

And thus you will tell me you cant go into details etc etc because for some reason stating discussion about something is the same as giving us the binary code of everything you do ^^.


I have already explained the reasons why things have been slow and what has been done to correct it in this thread. Despite what you believe, I do have limits on the amount of detail I can go into; they are not self-imposed.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4772492
Poster: Caydiem at 9/6/2005 4:17:07 PM PDT
Subject: Re: Why has 1.7 taken so long?
  

Q u o t e:
What i am asking is why your "streamling" system is not working...what system are you using anyway since my whole statement was false. and i never commented on weither or not you could tell me details because of personal reasons or that you didnt have limits...because thats also another thing i dont understand is what your limits are...from what i would guess is you couldnt tell anything that would give "hackers" an insight into your programing...or spout out some secret that you dont want your competitors to know. and im not asking for any of that. i just want clear thoughtout statements that people will understand as to "WHY" your process doesnt work, not that its not working yet because you havent reached "full steam" and why you havent put our money to use and hired more people..more compitent people...etc etc to get it to work faster.

THat and id like to know why the company requires features in the patch to be linked to a patch(or project) and not be considered a seperate concern like you do with hotfixs. why should all the items in a patch be forced into said patch and only that patch be considered in whole as either done or not. why dont you make several small patches or just send out fixs as they come...no matter how small. what makes blizzard have to group everything up into one bundle and work on that instead of many projects of smaller quantity?

and no "in the future" or "we have made great changes" etc etc comments to answer pls ;)


My limits are more than that.

Also, if you read what I said, I mentioned that we only recently got to the point where the new streamlined way of doing things was fully in place -- thus you haven't seen the effects quite yet.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4773056
Poster: Caydiem at 9/6/2005 4:17:57 PM PDT
Subject: Re: Why has 1.7 taken so long?
  

Q u o t e:
I'm sorry Caydiem, but this is now the second time that Blizzard has promised us more frequent patches. Remember www.patchtimer.org?

After you finally broke your 3-month dry spell, you kept up with roughly monthly patches for quite a while. But now you've slipped back into your old habits.

People aren't going to accept the "Implementation Problems" for much longer. I'm well aware of the mythical man-month, but you obviously need to hire more developers, more testers, or more quality-assurance people. Your current staff just isn't enough.


http://jobs.blizzard.com

We are. :P
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4773069
Poster: Caydiem at 9/6/2005 4:34:07 PM PDT
Subject: Re: Why has 1.7 taken so long?
  

Q u o t e:
FALSE ! It has taken a lot of time cause we don't have enough peoples to do the job in time. What are you waiting to hire MORE peoples ????


We aren't waiting. Check our employment opportunities page.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4773314
Poster: Caydiem at 9/6/2005 5:07:18 PM PDT
Subject: Re: Why has 1.7 taken so long?
  

Q u o t e:
Hi Caydiem,

Hope you will take the time to respond to my post. Going to just ask a question in a polite way that a great deal of the player base is concerned about.

Hero Classes.

They were promised in release, in fact it was at the box on release. They have also been on the Under Development page since the game has been released, and never moved off the "On the Horizon" part. The game has been out for ten months now, and that has never moved closer at all. In fact, the only information we have heard about hero classes was someone (and I forget whom) posting that you had started working on them.

This game really lacks class progression towards the end of the game (and I am raiding BWL, so I am experiencing all the content) and a great deal of players want information on hero classes, more specifically a date of release.

Now I know you arent likely to give out an exact date, but you can sit down and say whether or not hero classes will be coming out in the expansion pack instead of a free monthly update.

Now, if you gloss over my post and dont reply to it, I can only assume the worst regarding hero classes and that you will be having us pay for an expac to get them when we were originally going to get them in the initial game.

We want some information on character progression past 60; ie hero classes. Time to give it up. :)

Sev


I said early in this post that I have absolutely no information on Hero Classes to give, and that has not changed in a few hours' time. ;)
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4773772
Poster: Caydiem at 9/7/2005 10:29:59 AM PDT
Subject: Re: Why has 1.7 taken so long?
  

Q u o t e:
Actually, I think you already did promise more frequent patches. I can't find the post but it was after 1.3 or 1.4 (one of the other patches that took 3 months to come out). After that patch we were told that the processes had been changed and to expect more frequent patches.

So the expectation was set then. Six months or so ago.

Encore.


I doubt strongly I "promised" any such thing. I might well have said that we were not happy with the current state of affairs, recognized the problem, and were working on improving the situation... but that isn't a promise. I know better than to use such a term on these forums. :P
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4782912
Poster: Caydiem at 9/6/2005 12:43:08 PM PDT
Subject: Re: Why has 1.7 taken so long? *edited post*
   We've been taking a great deal of steps internally to streamline our patching process, and a lot of progress has been made.

I know this means little to you unless you see a notable improvement in time, but understand that 1.7 is a big patch. There's an entirely new dungeon, a new Battleground, a new world event, and tons of changes. This requires a great deal of testing, which we've done, and we plan on updating the test realm soon to review the latest fixes to the 1.7 patch.

The short answer is 1.7 has taken a long time because we would rather fix the bugs while it's on Test than give it to you as-is.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4769717
Poster: Caydiem at 9/6/2005 12:46:58 PM PDT
Subject: Re: Why has 1.7 taken so long? *edited post*
  

Q u o t e:
Then why delay the rp/pvp server? Seems totally foolish to link a new server with a patch.

What the hell does the rp/pvp server have anything to do with 1.7? it doesn't..


Doesn't it?

While this may surprise you, there does need to be support for an RP-PvP realm in the client as well... and that requires a patch. As it's not a critical item, it was not scheduled for an emergency patch.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4769788
Poster: Caydiem at 9/6/2005 12:48:50 PM PDT
Subject: Re: Why has 1.7 taken so long? *edited post*
  

Q u o t e:
We have heard that before, about changes being made to reduce the time between patches. When will it really occur? When will we see the benefits?

H


Considering it's been in the works for a long time and just recently started rolling full steam, you should hopefully see the benefits fairly soon. :)
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4769825
Poster: Caydiem at 9/6/2005 12:50:58 PM PDT
Subject: Re: Why has 1.7 taken so long? *edited post*
  

Q u o t e:
While I understand, and I love you Cay, I hope you can understand to many of us simply waiting to start fresh on a pvp-rp servers, it sure does feel like a critical item to us =p


I want to start a character on one as well, but in the broad scope, it's not "critical" by the terms we use to determine patching.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4769862
Poster: Caydiem at 9/6/2005 1:01:38 PM PDT
Subject: Re: Why has 1.7 taken so long? *edited post*
  

Q u o t e:
That doesn't MEAN anything... Vague comments with smiley faces seems to be the order of the day.


When you can balance a tack hammer on your head, you can head off your foes with a balanced attack. :)
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4770037
Poster: Caydiem at 9/6/2005 1:05:21 PM PDT
Subject: Re: Why has 1.7 taken so long? *edited post*
  

Q u o t e:
Oh ya...and from what I understand... The "support" you're talking about....IS JUST A BLOODY new server type listing in the log-in/client/whatever it is screen....

I've been calm and tried to be understanding...but that's just pathetic....
P A T H E T I C


Balzar... you may not want to play the game without an RP-PvP realm, but that is significantly different than being completely unable, willing or not, to play the game. The former is a desire for an upcoming feature. The latter is a gamebreaking issue that would probably require an emergency patch of some kind.

You are suffering from the former, not the latter.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4770104
Poster: Caydiem at 9/6/2005 1:08:44 PM PDT
Subject: Re: Why has 1.7 taken so long? *edited post*
  

Q u o t e:
I'm sorry, but don't you have something better you could be doing with your time at work?

Obviously, I don't...


I'm responding to the community and building it a bit at the same time -- looks like I'm doing my job. ;)
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4770159
Poster: Caydiem at 9/6/2005 1:34:22 PM PDT
Subject: Re: Why has 1.7 taken so long? *edited post*
  

Q u o t e:
And why am I wearing the watermelon on my feet?


I don't remember telling you to do that.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4770594
Poster: Caydiem at 9/6/2005 1:49:06 PM PDT
Subject: Re: Why has 1.7 taken so long? *edited post*
  

Q u o t e:
So Cay, can we get some information on hero classes please?


As has been said time and again, when I have more information to give, I will. The lack of my giving information implies that I have none to give. :P
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4770848
Poster: Caydiem at 9/6/2005 2:45:03 PM PDT
Subject: Re: Why has 1.7 taken so long? *edited post*
  

Q u o t e:
What it comes down to is that we were promised MONTHLY CONTENT PATCHES. Blizzard refuses to acknowledge this, and has not even come close to patching monthly. If they had patched monthly, we'd be around patch 1.14 right now...

It says on the back of the game box and the features page of this website. MONTHLY CONTENT.

It's been 2 months since the last patch. Many people thought the next one was coming today. Hell, it probably isn't even coming next week. That's just sad.


I have the back of the game box here. I see no promise of monthly content.

The closest the box text comes is...


Q u o t e:
Engage in an Ever-Changing World
Blizzard's dedicated live team creates a constant stream of new adventures to undertake, lands to explore, and monsters to vanquish. The epic quest never ends.


I see no mention of monthly.

The closest the features page comes is...


Q u o t e:
Enjoy hundreds of hours of gameplay with new quests, items, and adventures every month.


...which is not a "We will patch monthly" promise. I can see how you might take it that way in a certain light, but that was not its intent.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4771759
Poster: Caydiem at 9/6/2005 2:50:41 PM PDT
Subject: Re: Why has 1.7 taken so long? *edited post*
  

Q u o t e:
Yay! I guess that means Blizzard is starting a trend with this new patch! I'm just so happy!

Also, if there's no monthly content patches, there are not new quests every month. New means new, not "Oh, you might not call it new because you've done it before, but players who just bought the game haven't!" =_=


I'm aware the wording could be better. If you like, I'll happily speak with the web team on changing it. :P
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4771826
Poster: Caydiem at 9/6/2005 3:01:55 PM PDT
Subject: Re: Why has 1.7 taken so long? *edited post*
  

Q u o t e:
Cay,

What about the CM response to community unrest after 1.4?

The CMs said specifically that patches would be smaller and more numerous. This would not only allow for more ferquent updates but smaller downloads.

The previous major content is BWL which directly effects 1% of the population. Many of your subscribers havent seen major content since the BG patch back in early June.

I think I speak for a lot of people when i say that we want to know what Blizzard's long term plan is for the patching process. As of now it would seem that meaningful content patches will be months apart, which could mean many of us wont be happy.

Also, I have no proof of this, but I do remember it being atleast impled that content patches would be monthly. Quote the box if you want... but i seem to remember the box saying something about hero classes too.

peace
rei


The goal was for more frequent patches, but that required internal systems that were not in place at the time. When that was announced we started working toward that goal. It is far easier to implement a new system of developing patches when nothing is being worked on; when you have a living, growing game being built every day, it slows the process a bit. The tools we needed are in place now, however, and with hope you should see the process speed up considerably.

Note that this is in regards to development time; unforeseen problems can happen, as is the case with this patch, and so further testing is needed. We certainly don't like to push back patches and it's a tough decision to make every time, but it has been made for the better of the game. I know it can be frustrating; it's frustrating for us, as well.

The box quote was in reply to Axoran's claim, that's all.
- Caydiem -
/moon
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4771993
Poster: Caydiem at 9/6/2005 3:12:58 PM PDT
Subject: Re: Why has 1.7 taken so long? *edited post*
  

Q u o t e:
Can you in simple terms explain why smaller patches would warrant a change to internal systems?

You ahve a patching system in place. Simply Patch more frequently.

I am not programmer and I am in no way telling you how to do your job, however I am giving you my feedback and I think much of the community agrees with me.

thanks for the response,

rei


Some things are proprietary, and I can't go into detail on how we develop patches. I can explain in general terms, however.

Basically, it's not a matter of speed, as we can't really go faster with the staff we have without sacrificing quality -- it's a matter of efficiency. The tools and methods put in place were a matter of streamlining our system and making it so that patches could be compiled more easily. When implementing such tools and methods, however, the change over is slowed if a project is currently running; and since we couldn't stop production, it took time to shift over.

We're there now, and things are pumping along more fluidly. I can't promise more frequent patches, but I do know the process has been improved considerably.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4772097
Poster: Caydiem at 9/6/2005 3:17:45 PM PDT
Subject: Re: Why has 1.7 taken so long? *edited post*
  

Q u o t e:
Not trying to troll or anything, but by impoved considerable do you mean, patches WILL be out in under 2 months, or that there is a better CHANCE of that happening?

Also if the process has been streamlined and is up and running, why not start it on, say 1.7?


Please, please read my earlier posts also.

This is in regards to development.

Sometimes something unforeseen occurs during testing, which is a different phase. In that case, the patch is delayed. That is what's going on with 1.7 -- we're delaying the patch to work out the issues found in testing.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4772135
Poster: Caydiem at 9/6/2005 3:21:41 PM PDT
Subject: Re: Why has 1.7 taken so long? *edited post*
  

Q u o t e:
Not to challenge cay, but simply to understand the "science" behind this:

As far as anyone can tell the RPPVP server has no new hardcoded rules or rquirements. If this is true how hard would it be to simply make a patch to the client that allows the server screen to display RPPVP as a server type and then launch these servers?

rei


Because it still requires a new version, extensive testing, localization and coordination across all global regions, etc. There's more to a patch than just compiling a new version of the client. And while it CAN be done, certainly, it is not deemed vital enough to make its own breakoff patch when it's already in 1.7.

[ post edited by Caydiem ]


- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4772187
Poster: Caydiem at 9/6/2005 3:34:40 PM PDT
Subject: Re: Why has 1.7 taken so long? *edited post*
  

Q u o t e:
So basicly what im getting here is that you have several differen teams called for example patching,programing,testing,etc. and you just move the patch along a conveyer*sp?* belt like in a soda factory.

now 2 dif ways of further doing this are each team is "done" untill the project has finished for all teams..and thus if a problem arises...the team needed to fix said problem works on it again..and then it goes back up the apropriate ladder to "recheck" the patch again.

thus wasting time of teams that arnt currently working on anything..as they are done with their part of the job..and just wait for the go ahead once the current project is done and the new one gets placed infront of them.

or example 2...once a team finishes their part of the project..it gets moved along to the next team...and then the newest project gets imediately put infront of them when its ready..as thus each team may not be working on the same patch..but they are working on something in their department none the less...and thus when a problem happens for one patch..and is sent back..any current work is put on hold as they "fix" the oldest patch currently worked on and then go back to the previous project they were on.

now i could be missing several other possibilities but either way your "streamline" processing isnt working..and DEFINITELY is not showing any quicker or better advancement of your work.


Neither of your potential scenarios are correct.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4772374
Poster: Caydiem at 9/6/2005 3:41:20 PM PDT
Subject: Re: Why has 1.7 taken so long? *edited post*
  

Q u o t e:
then you need to explain why it takes your company so long to put out patches..and explain what our money goes towards..because none of us understand why you choose to charge us 15 dollars a month for our saticefaction*sp?* and yet you do not deliver...i dont think its our fault your process is flawed. and its not a meeger 1% of the population thats angry..its only 1% of the population that bothers to understand via the boards whats going on.

And thus you will tell me you cant go into details etc etc because for some reason stating discussion about something is the same as giving us the binary code of everything you do ^^.


I have already explained the reasons why things have been slow and what has been done to correct it in this thread. Despite what you believe, I do have limits on the amount of detail I can go into; they are not self-imposed.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4772492
Poster: Caydiem at 9/6/2005 4:17:07 PM PDT
Subject: Re: Why has 1.7 taken so long? *edited post*
  

Q u o t e:
What i am asking is why your "streamling" system is not working...what system are you using anyway since my whole statement was false. and i never commented on weither or not you could tell me details because of personal reasons or that you didnt have limits...because thats also another thing i dont understand is what your limits are...from what i would guess is you couldnt tell anything that would give "hackers" an insight into your programing...or spout out some secret that you dont want your competitors to know. and im not asking for any of that. i just want clear thoughtout statements that people will understand as to "WHY" your process doesnt work, not that its not working yet because you havent reached "full steam" and why you havent put our money to use and hired more people..more compitent people...etc etc to get it to work faster.

THat and id like to know why the company requires features in the patch to be linked to a patch(or project) and not be considered a seperate concern like you do with hotfixs. why should all the items in a patch be forced into said patch and only that patch be considered in whole as either done or not. why dont you make several small patches or just send out fixs as they come...no matter how small. what makes blizzard have to group everything up into one bundle and work on that instead of many projects of smaller quantity?

and no "in the future" or "we have made great changes" etc etc comments to answer pls ;)


My limits are more than that.

Also, if you read what I said, I mentioned that we only recently got to the point where the new streamlined way of doing things was fully in place -- thus you haven't seen the effects quite yet.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4773056
Poster: Caydiem at 9/6/2005 4:17:57 PM PDT
Subject: Re: Why has 1.7 taken so long? *edited post*
  

Q u o t e:
I'm sorry Caydiem, but this is now the second time that Blizzard has promised us more frequent patches. Remember www.patchtimer.org?

After you finally broke your 3-month dry spell, you kept up with roughly monthly patches for quite a while. But now you've slipped back into your old habits.

People aren't going to accept the "Implementation Problems" for much longer. I'm well aware of the mythical man-month, but you obviously need to hire more developers, more testers, or more quality-assurance people. Your current staff just isn't enough.


http://jobs.blizzard.com

We are. :P
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4773069
Poster: Caydiem at 9/6/2005 4:34:07 PM PDT
Subject: Re: Why has 1.7 taken so long? *edited post*
  

Q u o t e:
FALSE ! It has taken a lot of time cause we don't have enough peoples to do the job in time. What are you waiting to hire MORE peoples ????


We aren't waiting. Check our employment opportunities page.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4773314
Poster: Caydiem at 9/6/2005 5:07:18 PM PDT
Subject: Re: Why has 1.7 taken so long? *edited post*
  

Q u o t e:
Hi Caydiem,

Hope you will take the time to respond to my post. Going to just ask a question in a polite way that a great deal of the player base is concerned about.

Hero Classes.

They were promised in release, in fact it was at the box on release. They have also been on the Under Development page since the game has been released, and never moved off the "On the Horizon" part. The game has been out for ten months now, and that has never moved closer at all. In fact, the only information we have heard about hero classes was someone (and I forget whom) posting that you had started working on them.

This game really lacks class progression towards the end of the game (and I am raiding BWL, so I am experiencing all the content) and a great deal of players want information on hero classes, more specifically a date of release.

Now I know you arent likely to give out an exact date, but you can sit down and say whether or not hero classes will be coming out in the expansion pack instead of a free monthly update.

Now, if you gloss over my post and dont reply to it, I can only assume the worst regarding hero classes and that you will be having us pay for an expac to get them when we were originally going to get them in the initial game.

We want some information on character progression past 60; ie hero classes. Time to give it up. :)

Sev


I said early in this post that I have absolutely no information on Hero Classes to give, and that has not changed in a few hours' time. ;)
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4773772
Poster: Caydiem at 9/7/2005 10:29:59 AM PDT
Subject: Re: Why has 1.7 taken so long? *edited post*
  

Q u o t e:
Actually, I think you already did promise more frequent patches. I can't find the post but it was after 1.3 or 1.4 (one of the other patches that took 3 months to come out). After that patch we were told that the processes had been changed and to expect more frequent patches.

So the expectation was set then. Six months or so ago.

Encore.


I doubt strongly I "promised" any such thing. I might well have said that we were not happy with the current state of affairs, recognized the problem, and were working on improving the situation... but that isn't a promise. I know better than to use such a term on these forums. :P
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4769422&p=#post4782912

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