Poster: Lutra at 8/23/2005 10:57:24 PM PDT Subject: Battleground changes = Business ploy |
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This was posted by my friend Ajora on a different thread about this topic,
Q u o t e: Bingo. I'll be among the quitters if this change goes live.
BTW, I'm 90% sure this isn't about pleasing the community. They are simply killing off the most popular bg because there is no time sinks at level 30, there is no raid dungeons to spend 8 hours a day in, this is an attempt to kill it off to force you to a higher level for more mindless PvE "action".
This was Caydiem's response.
Q u o t e: Interesting but untrue theory. This is a balance change and a response to player feedback.
From this you can see that Blizzard believes it was a "balance" change and that it was based on "player feedback". Caydiem, I implore you to provide a comparison and contrast between the balance and imbalance this patch has caused in the scene Ajora was refering to (lowbie bg). If you do you will quickly see that the imbalance FAR outweighs the balance.
Therefore, I can say it is safe to assume that this change was caused based on "player feedback". This feedback obviously coming from 60's who wanted their own bracket.
99 percent of lowbies that go into bg are in it just to try it out. They know that they will be fighting against higher levels (*note with this change there will still be level 29,39,49 etc twinks). However, they want to experience as much content as possible. Therefore, according to Caydiem's reasoning it is once again safe to assume that this "player feedback" was strictly based upon 60's wanting their own bracket.
What I conclude from this is that:
Blizzard doesn't care about lowbies in any way, shape, or form (at least they dont care about
minorities, even if it is a large minority).
This change was entirely based upon Blizzard wanting people to continue to the endgame doing PvE raids and bg (which is why it is impossible to progress through the honor system at low level and is also why most content added is based end game).
This way they assure that people will continue to pay for the game. High level carebears will continue to pay because they want more loot and lowbie carebears will continue to play because they see all the high level carebears with amazing gear and want to be them eventually.
Hardcore pvper's will quit. They are the minority and Blizzard figures they probably won't stick around long anyway (which many probably wouldn't).
Ajora hit the nail on the head and Caydiem just responded with a coined response because she is paid by Blizzard and therefore must support them, no matter how idiotic they are (Or else she really is that dumb. Hopefully not).
She can't back up any of her statements with any actual evidence. Explaining for instance, what types of balance issues were addressed, how how this patch will enhance the game (because that is what patches are for. At least, that is why I pay per month, for patches that ENHANCE gameplay) and provide some posts from each section of the player base saying they want this type of change (because I would assume it would require alot of "player feedback" in order to get Blizzard to change their game design, as they have stated many times, they don't make changes based on player feedback unless it is general consenses or they feel it is in the best interest of the game).
Come on guys, take your dog off her leash. Just come out and say it instead of forcing her to lie and provide arguements which are riddled with generalization and fallacy.
If you cared for customers or even people at all, you would not make a change like this. We have provided you with much "player feedback" opposing this and laid out our reasons why.
We have all put countless time and effort into our characters. This was NOT fun. We did this in order to have meaningful and exciting PvP in a game which is definitely not pvp focused.
Blizzard, all we ask is that you give the 60's their own bracket and leave the other brackets the way they are.
Paladins are gimpT.
| | | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4590169&p=#post4590169 | | | Poster: Tyren at 8/24/2005 1:15:11 AM PDT Subject: Re: Battleground changes = Business ploy |
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Actually, we added level 20 players to the battlegrounds, so the idea that this hurts lowbie players is in direct contradiction.
Also, it seems this argument is mostly about 1 specific level, namely level 30.
It was a very drastic change for those players that are at 30, 40, 50, but over all, it was a beneficial change for a large number of players, and if we had to consider every miniscule issue when developing the game, it would have been incredibly difficult to get to where we are now.
| | | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4590169&p=#post4591448 | Poster: Tyren at 8/24/2005 1:15:11 AM PDT Subject: Re: Battleground changes = Business ploy *edited post* |
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Actually, we added level 20 players to the battlegrounds, so the idea that this hurts lowbie players is in direct contradiction.
Also, it seems this argument is mostly about 1 specific level, namely level 30.
[Edit for further explanation]
It was a very drastic change for those players that are at 30, 40, 50, but over all, we feel it was a beneficial change for a large number of players, and one that was frequently requested.
We know that sometimes some changes may impact players in a negative way, but from personal experience, I can say definitely that the WoW developers are extremely talented and devoted to delivering an incredible experience for the fans, and no change is made lightly without a great deal of dicussion and study within the team. I must admit that I can defend their decisions a little too harshly, and for that I apologize. I do want to assure our players that we work toward better enjoyment of the game for our fans, and that is one goal that never changes.[ post edited by Tyren ]
| | | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4590169&p=#post4591448 | Poster: Tyren at 8/24/2005 8:41:42 AM PDT Subject: Re: Battleground changes = Business ploy |
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I've edited by original post and wanted to repost it here so you are aware of it. :)
Actually, we added level 20 players to the battlegrounds, so the idea that this hurts lowbie players is in direct contradiction.
Also, it seems this argument is mostly about 1 specific level, namely level 30.
[Edit for further explanation]
It was a very drastic change for those players that are at 30, 40, 50, but over all, we feel it was a beneficial change for a large number of players, and one that was frequently requested.
We know that sometimes some changes may impact players in a negative way, but from personal experience, I can say definitely that the WoW developers are extremely talented and devoted to delivering an incredible experience for the fans, and no change is made lightly without a great deal of dicussion and study within the team. I must admit that I can defend their decisions a little too harshly, and for that I apologize. I do want to assure our players that we work toward better enjoyment of the game for our fans, and that is one goal that never changes.
| | | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4590169&p=#post4594450 | Poster: Tyren at 8/24/2005 8:51:23 AM PDT Subject: Re: Battleground changes = Business ploy |
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Q u o t e: Too bad this extremely tallented team was not smart enough to choose good level ranges in the beginning - I mean come on - did you not see a problem with one battleground group allowing the lvl 40 people to have mounts while all others were unable? Seriously this was a BIG mistake to start with and should be apologized for.
EDIT: This problem was identified right away by the testers while the BGs were on the test server - they were promptly ignored.
The concern I heard from the devs about this, was that if they made a 60 only BG from the get go, there may not be enough level 60s on all the realms, especially the newer realms to hold games of Warsong Gulch, meaning that many level 60 players would be penalized for being max level. The change is possible now because over all, the number of level 60 players is fairly large, guaranteeing that games will happen often, if not constantly.
| | | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4590169&p=#post4594618 | Poster: Tyren at 8/24/2005 8:41:42 AM PDT Subject: Re: Battleground changes = Business ploy *edited post* |
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I've edited by original post and wanted to repost it here so you are aware of it. :)
Actually, we added level 20 players to the battlegrounds, so the idea that this hurts lowbie players is in direct contradiction.
Also, it seems this argument is mostly about 1 specific level, namely level 30.
[Edit for further explanation]
It was a very drastic change for those players that are at 30, 40, 50, but over all, we feel it was a beneficial change for a large number of players, and one that was frequently requested.
We know that sometimes some changes may impact players in a negative way, but from personal experience, I can say definitely that the WoW developers are extremely talented and devoted to delivering an incredible experience for the fans, and no change is made lightly without a great deal of dicussion and study within the team. I must admit that I can defend their decisions a little too harshly, and for that I apologize. I do want to assure our players that we work toward better enjoyment of the game for our fans, and that is one goal that never changes.
| | | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4590169&p=#post4594450 | Poster: Tyren at 8/24/2005 8:41:42 AM PDT Subject: Re: Battleground changes = Business ploy *edited post* |
| |
I've edited by original post and wanted to repost it here so you are aware of it. :)
Actually, we added level 20 players to the battlegrounds, so the idea that this hurts lowbie players is in direct contradiction.
Also, it seems this argument is mostly about 1 specific level, namely level 30.
[Edit for further explanation]
It was a very drastic change for those players that are at 30, 40, 50, but over all, we feel it was a beneficial change for a large number of players, and one that was frequently requested.
We know that sometimes some changes may impact players in a negative way, but from personal experience, I can say definitely that the WoW developers are extremely talented and devoted to delivering an incredible experience for the fans, and no change is made lightly without a great deal of dicussion and study within the team. I must admit that I can defend their decisions a little too harshly, and for that I apologize. I do want to assure our players that we work toward better enjoyment of the game for our fans, and that is one goal that never changes.
| | | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4590169&p=#post4594450 | Poster: Tyren at 8/24/2005 8:51:23 AM PDT Subject: Re: Battleground changes = Business ploy *edited post* |
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Q u o t e: Too bad this extremely tallented team was not smart enough to choose good level ranges in the beginning - I mean come on - did you not see a problem with one battleground group allowing the lvl 40 people to have mounts while all others were unable? Seriously this was a BIG mistake to start with and should be apologized for.
EDIT: This problem was identified right away by the testers while the BGs were on the test server - they were promptly ignored.
The concern I heard from the devs about this, was that if they made a 60 only BG from the get go, there may not be enough level 60s on all the realms, especially the newer realms to hold games of Warsong Gulch, meaning that many level 60 players would be penalized for being max level. The change is possible now because over all, the number of level 60 players is fairly large, guaranteeing that games will happen often, if not constantly.
| | | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4590169&p=#post4594618 |
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