Poster: Thej at 6/11/2005 11:47:47 AM PDT Subject: Tiny Emerald Burnout |
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I have been camping for a Tiny Emerald Whelpling now for quite sometime. I have been there over 50 hours and killed 7000+ of these whelpling about half or a tad less being Dreamers. I have become severely frustrated. I am a very patient person normally.
I don't know what the point of making any thing so rare is. It only drops from 1 type of mob in the game. Its average drop rate according to a given number of kills is about 1 in 1000. Now, that being said I have a few questions about how the drop system works.
When something has a chance to drop is it in fact totally random OR does it have a chance to drop within a certain amount of kills then reset. For exacmple, if I kill 500 mobs and it drops do I have to kill 500 more before it even resets itself to begin the process over?
The reason I pose this question is this. If the latter does turn out to be true, there very well might be a loot cheat. I have noticed in the few 10 hour camp sessions I have had and in the few 6 hourers that every so often someone appears and kills 1 or two whelps 1 always of which is a dreaming whelpling then they leave. At first I let this go as paranoia considering that I have worked so long and hard at getting this thing. But the more it happens the more I question it.
Another problem I am having is this.
I want to get certain items in the game. Almost all of them have about the same low drop rate as this whelpling. I am usually more than willing to camp them for myself. However, with items at such a rarity and competing for other PCs and increasingly more frequent Gold Farmers, so I ever stand a chance of getting any of these items without paying the common 500 - 1000 Gp price at the AH. I REFUSE to pay that much and if I can't farm it I have no option not to get it. If I can't get it... then I have no interest. I am sure there are others that see this the same way.
Unlike quite a number of ppl here I do not pay for my gold with real life money. I do not sell items at the AH for STUPID prices that are obviously put there for reasons other than making in game cash.
Anyway. If I could get some official feedback as to the questions I have posed above I would appreciate it. This is quickly driving me from being interested in high level aspects of the game and I am COMPLETELY burned out on the lower level aspects. Thanks.
Goldielocks? A warlock hero class?
| | | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=3534165&p=#post3534165 | | | Poster: Eyonix at 6/11/2005 12:31:31 PM PDT Subject: Re: Tiny Emerald Burnout |
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Each monster in the game has assigned to it, a unique loot table, and upon death items will drop that are based upon the predetermined value of the table. In the case of the Tiny Emerald Whelpling, there is a .01 (1/1000) chance that it will drop. This means each time you kill one of the whelplings which has this item programmed into its loot table, you have a 1 in 1000 chance of it dropping.
If you've killed 7000, the probability of the item dropping was very high, which means you're either very unlucky in this particular case, or your estimated number of kills isn't quite accurate. In either case, I do wish you the best of luck. It took me several thousand kills to get my Crimson Whelping in Beta, and another several thousand when the game went live, so I can certainly relate.[ post edited by Eyonix ]
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| | | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=3534165&p=#post3534750 | Poster: Eyonix at 6/11/2005 12:42:41 PM PDT Subject: Re: Tiny Emerald Burnout |
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Q u o t e: The loot system is wacky. I have noticed if you havent done any fighting in a while the first monster you kill will *very often* drop a magic item or some less than common items they carry.
This has happened far to many times to be a conincdence.
In fact I often grind Whelps out in the badlands for their potion reagents. I've killed hundred and then one day I head out there and on my very first kill there pops a Dark Whelping.
In Felwood people farm for Essence of Water sometimes. Ive noticed you first 50 kills or so you have a very good chance of getting a few. But the longer you are there the less they begin to drop.
I dont buy that the system is totaly random. And if it is, the randomizer has some very inaccurate habits.
What you've described is fairy normal, considering the system. With tens of thousands of players accessing the loot tables, the likeliness that someone would encounter, for lack of better words, "your luck" is pretty high. I don't experience what you've described on any basis which would seem regular. Everyone is going to have different experiences in this regard, which is based upon both random chance and perception.
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