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Poster: Eryndil at 4/28/2005 9:59:31 PM PDT
Subject: Druid Feral Tree
  

Q u o t e:

The Ups and Downs of the Feral Combat Talent Tree

When examining the Druid talent trees, the Feral Combat tree has been noted to be somewhat lackluster in comparison to Balance and Restoration, especially concerning the one-point abilities (Feral Charge, Feline Swiftness and Primal Instinct). Naturally the task of designing a single tree to enhance what are essentially two mini-classes of the Druid isn't easy. It's important not to favor one form over the other in the creation of such talents, which is why there are three one-point talents in this tree alone: one for bear, one for cat, and one for all. Now, that said, the designers are aware that it's not the most popular of talent builds to follow, and so they will be taking a good look at the talent tree with the intention of improving it where they can. The planned enhancements to the forms should hopefully boost the number of Druids staying with this tree, also…




Yes, I know that there are other classes who needs lots of help, I'm just looking for a general vague idea on how far away possible Feral tree changes are. (I.e. "Soon", "After we fix some of the other classes", etc...)
Murlocs. Are. Not. Druids.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=2879551&p=#post2879551
 
Poster: Caydiem at 4/28/2005 11:21:53 PM PDT
Subject: Re: Druid Feral Tree
   It's one of the top four talent trees being looked into currently. I don't have a time estimation for you.
- Caydiem -
Assistant Community Manager
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=2879551&p=#post2880401
Poster: Caydiem at 4/28/2005 11:23:27 PM PDT
Subject: Re: Druid Feral Tree
   Fury (Warriors) and Survival (Hunters).
- Caydiem -
Assistant Community Manager
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=2879551&p=#post2880423

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