WoW BlueTracker Home | RSS | News | Contact
Recent | Search | Archive | CS Posts
Poster: Evilheart at 4/26/2005 2:21:36 PM PDT
Subject: Why make warlocks worthless?
   I mean, not only did you combine the timers on fear and seduce, but now you give a clicky instant removal of it to rogues, druids, ect.

We have NO other method to keep these classes off of us, or stop them from healing(druids) ect.

Now, we get to seduce, or fear a rogue who ambuses us, and watch him click it off, then have him either rip us apart instantly, or we remez, at 50% duration(if it even lasts that long)

but wait, cant fear him, and you sure cant run from a rogue....

Whats the point of PVPing with a warlock?
I used to play a warlock.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=2824159&p=#post2824159
 
Poster: Eyonix at 4/26/2005 3:43:47 PM PDT
Subject: Re: Why make warlocks worthless?
   We're going to be watching the Warlock in player vs. player combat situations very closely over the next few weeks, Evilheart. We agree that an improvement to the Warlock's means to defend against other players might be necessary, however, we're quite confident that this defense should not come in the form of alternating between fear and seduce, as it isn't very much fun for those being rendered useless for the course of the battle.
Online Community Representative
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=2824159&p=#post2826156

View all recent official Blue Posts

WoW Blue Tracker: Archiving World of Warcraft Blue Posts
since March 2005
Home | RSS | News | Contact
Recent | Search | Archive | CS Posts
 

Why Ads?