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Poster: Ubougin at 4/20/2005 9:23:08 AM PDT
Subject: Stealth Nerf Makes Solid Dynamite Unusable!!!
   The materials for solid dynamite used to be 1 solid blasting powder and 1 SILK CLOTH. The cost now is 2 solid blasting powders and 3 RUNECLOTH!

Screenshot: http://img254.echo.cx/img254/8427/dynamite4em.jpg
(Courtesy of Gronli)

This makes this item virtually impossible to produce for it's general level. Mithril can be farmed in lvl 30-40 areas, while runecloth is only found in 50-60 areas. For its meager 213 to 287 damage, using this just doesn't make sense anymore. Such recipes as The Big One, which use SIX solid dynamite become INCREDIBLY cost inefficient.

Worst of all, TWENTY solid dynamite is a requirement for the quest, Show Your Work, which is necessary to specialize in Goblin engineering. That means you need at least 40 runecloth for a lv 47 quest! This just doesn't make sense! I am lvl 50 and I have yet to see runecloth drop!

[ post edited by Ubougin ]


http://therealorang.com/download/FlexBarHelp.htm
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=2682265&p=#post2682265
 
Poster: Caydiem at 4/20/2005 7:07:20 PM PDT
Subject: Re: Stealth Nerf Makes Solid Dynamite Unusabl
   The change was not intended. It has been fixed internally and should go live with the next patch.

You should only need one Solid Blasting Powder and one Silk Cloth when it is fixed.

Our apologies for this mixup. :/
- Caydiem -
Assistant Community Manager
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=2682265&p=#post2699916
Poster: Caydiem at 4/20/2005 7:29:27 PM PDT
Subject: Re: Stealth Nerf Makes Solid Dynamite Unusabl
   Crassus, the developer was changing something surrounding certain schematics and unfortunately made an error. :/ It will be fixed.

One of my characters is an engineer, and I use Solid Dynamite quite often, so I understand the frustration here.
- Caydiem -
Assistant Community Manager
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=2682265&p=#post2700332
Poster: Caydiem at 4/20/2005 7:35:56 PM PDT
Subject: Re: Stealth Nerf Makes Solid Dynamite Unusabl
  

Q u o t e:
The change was not intended. It has been fixed internally and should go live with the next patch

So in other words, if there is a quest giver that gives out loot that shouldnt be in the game yet, it gets hotfixed ASAP.

But if there's a problem hindering players, it should go live with the next patch

Why, am I not surprised?


This is of somewhat lower priority than an exploit or Rend Blackhand's corpse disappearing immediately in the great scheme of things. It will be fixed.
- Caydiem -
Assistant Community Manager
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=2682265&p=#post2700475
Poster: Caydiem at 4/20/2005 7:07:20 PM PDT
Subject: Re: Stealth Nerf Makes Solid Dynamite Unusabl *edited post*
   The change was not intended. It has been fixed internally and should go live with the next patch.

You should only need one Solid Blasting Powder and one Silk Cloth when it is fixed.

Our apologies for this mixup. :/
- Caydiem -
Assistant Community Manager
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=2682265&p=#post2699916
Poster: Caydiem at 4/20/2005 7:29:27 PM PDT
Subject: Re: Stealth Nerf Makes Solid Dynamite Unusabl *edited post*
   Crassus, the developer was changing something surrounding certain schematics and unfortunately made an error. :/ It will be fixed.

One of my characters is an engineer, and I use Solid Dynamite quite often, so I understand the frustration here.
- Caydiem -
Assistant Community Manager
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=2682265&p=#post2700332
Poster: Caydiem at 4/20/2005 7:35:56 PM PDT
Subject: Re: Stealth Nerf Makes Solid Dynamite Unusabl *edited post*
  

Q u o t e:
The change was not intended. It has been fixed internally and should go live with the next patch

So in other words, if there is a quest giver that gives out loot that shouldnt be in the game yet, it gets hotfixed ASAP.

But if there's a problem hindering players, it should go live with the next patch

Why, am I not surprised?


This is of somewhat lower priority than an exploit or Rend Blackhand's corpse disappearing immediately in the great scheme of things. It will be fixed.
- Caydiem -
Assistant Community Manager
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=2682265&p=#post2700475

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