Poster: Bonanza at 4/11/2005 10:12:48 AM PDT Subject: Posiible Honor System Exploit??? |
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I thought of somehting just this minute-> What happenes if 2 friends on different factions go off to come low pop area, stay nect to the graveyard, and one continues to kill the other over and over and over for hours? He could rack up a bajillion kills this way. Much like the "ice tag" of gunbound if you ask me. Is there any way to stop that from happening?
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| http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=2519996&p=#post2519996 |
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Poster: Ordinn at 4/11/2005 10:15:30 AM PDT Subject: Re: Posiible Honor System Exploit??? |
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How do you intend to prevent guilds/individuals from farming honor using the "you kill me, I kill you" system? Unless you LOSE an equal amount of honor for dying as you would gain from killing an equal lvl player, "farming" honor will be the best way to reach the top of the PvP food chain. How do you guys intend to stop this kind of stuff?
As we've stated before, subsequent kills on the same player will have diminishing returns. In addition, willful collusion between two guilds of opposing factions is considered an exploit, and participating players will be penalized accordingly. Also, the system can track unusual patterns that help expose this behavior.
I took this answer from here:
http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=2309447&p=1&tmp=1#post2309447
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| http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=2519996&p=#post2520066 |