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Poster: Gurgthock at 6/3/2005 7:46:43 AM PDT
Subject: Tigole: Don't Put BWL on Test
   (Apologies for the crosspost from the other BWL thread, but it was off-topic there and, I think, deserves some attention.)

My request is simple: Please, please, please do not put BWL on Test. Let guilds have a legitimate competition and genuine sense of discovery and exploration when the new raid zone comes out on the live servers. Don't force us to spend weeks on Test learning it without any rewards if we want to remain competitive.

Don't allow guilds to learn encounters the easy way by copying over dozens of flasks and hundreds of resist and rejuv potions to Test and using them without concern. You doubtless put hundreds upon hundreds of man-hours into designing and balancing this place. Do you really want the first groups of players in BWL to be abusing the character-copy system to attain levels of power you couldn't have possibly balanced the zone around? Take a guild of 40 people. They can farm and make 10 flasks, 30 major rejuv potions, 20 fire prot potions, 20 shadow prot potions, etc. Give them all to one person on the live server, he copies his character over twice, and then gives them to the next, who copies his character twice, and so forth. And you end up with a raid on Test full of people who can use high-end consumables nonstop to force their way through the carefully tuned encounters. And everyone who isn't willing to sink to that level will be at a disadvantage when BWL comes to the live environment.

We can deal with bugs. We managed just fine with LoS errors from every overhang in MC, with Garr and Majordomo failing to properly reset after wipes, with Onyxia doing chain knockbacks. We understand that BWL won't be 100% perfect on release, but that's fine, as long as it provides the new challenge that we've been waiting for.

Thanks.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-dungeons&t=50928&p=#post50928
 
Poster: Tigole at 6/3/2005 9:31:34 AM PDT
Subject: Re: Tigole: Don't Put BWL on Test
   Blackwing Lair is already on test... only it's closed off to everyone except internal Blizzard testers!

With that said, we're doing our best to avoid a public test of BWL because we know it is endgame content and I am well aware of the "competition" arguements being made. There is a very small chance that we will have to make some of the encounters public on Test but we're doing our best to avoid that.

When it comes to Zul'Gurub, since it's not the top tier content, we'll probably put it on the PTR for a week or two and let people bang on it to make sure we didn't miss anything in internal testing.

To update everyone, Blackwing is basically finished. There are 3 minor things that need to be tuned before we officially lock it out, and we're hoping to do that today or Monday. Blackwing will not go live in the Battlegrounds patch but will come out shortly after it.

The Blackwing patch will need to go on the Test server for a little bit to make sure there are no major bugs but the dungeon itself will be closed. There is other content in that patch as well, so some time on the PTR is a good thing.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-dungeons&t=50928&p=#post51014
Poster: Tigole at 6/3/2005 9:35:02 AM PDT
Subject: Re: Tigole: Don't Put BWL on Test
   Yeah, we're hoping somehwere in the 2-3 week ballpark but, of course, I can't make any promises.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-dungeons&t=50928&p=#post51018

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