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Poster: Sentry at 4/14/2005 10:19:06 AM PDT
Subject: Ragnaros and 2 Hours
   Has there been any additional information released with regards to making multiple Ragnaros attempts on the same run?

Currently as it stands, you can only make 1 "real" attempt per night.

After a wipe, there is no way to re-engage Ragnaros properly, due to his massive aggro radius.

Increasing his de-spawn from 1-2 hours does not help this problem.

Having to kill Domo every 2nd, 3rd, 4th, 5th, night just to get your 1 attempt is getting old =p

My apologies if this question has already been answered, but I was unable to locate any additional info across the forums, other than the patch notes, which are rather vague.

[ post edited by Sentry ]

  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-dungeons&t=22097&p=#post22097
 
Poster: Tigole at 4/15/2005 8:34:58 AM PDT
Subject: Re: Ragnaros and 2 Hours
   We've made several adjustments to Ragnaros that are now live on the test server. Hopefully, with those changes getting a second attempt will be a little easier. I think the combination of being able to engage him before he wipes your raid and the extended uptime will create more opportunities for people to learn the encounter.

Also, some basic elements of the encounter were tuned a bit and those changes should also provide guilds with better opportunities for success.

I believe Ragnaros will be killed very soon. We would not intentionally make the encounter overly difficult to prevent people from beating him. All that does is create frustration and resentment. We want the encounter to be fun and to reward players.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-dungeons&t=22097&p=#post22563

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