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Poster: Staber at 8/2/2005 5:36:29 PM PDT
Subject: Razorgore encounter fixed? see inside...
   HEEEEEEEEEEEEEEEEEEEEEEEEEEELLLLLLLLLLLLLLL NOOOOOOOOOOOOOOOOO

waaaaaaaaaaaay more dragons than we ever got and on a consistent basis. along with that there was a ninja change that was NOT mentioned. whenever you are rezed when razorgore is engaged you are put into combat. thanks for the heads up on that.

maybe its just us, but it also seems as if the dragons which there are indeed more of... are hitting alot harder than they ever were and still have the same hp.

thanks for the "fix" seriously this $!@% is gay. we never had problems with razorgore until this bull$!@% was put in
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-dungeons&t=101666&p=#post101666
 
Poster: daelo at 8/4/2005 11:14:13 AM PDT
Subject: Re: Razorgore encounter fixed? see inside...
   I just want to quickly clarify something about the Razorgore encounter.

When Tigole previously said that the Razorgore encounter will have a cap on the number of Dragonspawn, this is not a cap on the total number that can be spawned during the encounter. The cap limits the maximum number of Dragonspawn that can be active at any one time. Previously, if you got really unlucky you could end up fighting 15-20+ Dragonspawn simultaneously. The cap works to prevent that scenario.

I also rechecked the encounter with the other designers and the timing of the spawning for the first part of the encounter is functioning as we expect.

Daelo
Game Designer
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-dungeons&t=101666&p=#post103383

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