Poster: Povall at 7/21/2006 11:49:41 PM PDT Subject: Can anteone (hopefuly from BLIZZARD) explain? |
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(As the subject implies, while I don't mind speculation, I'd really like some semi-official answer to this:)
Dear BLIZZARD :
Why was it decided that we should be punished for not playing for awhile (at least if we're doing PvP?)
variations on the above question:
1 - Why do we lose RANK for not playing, but not REPUTATION? Shouldn't it be BOTH or NEITHER?
2 - Why was it decided to ONLY punish those who do PvP (By having you lose rank) and NOT punish those players who do NOT PVP?
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3 - Why are in-game help personnel so ill equipped as to answer VERY few of our in-game questions, but refer us to e-mail or the forums?[ post edited by Povall ]
| | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-customer-service&t=89441&p=#post89441 | | Poster: Pavonum at 7/22/2006 12:46:54 AM PDT Subject: Re: Can anteone (hopefuly from BLIZZARD) expl |
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You'll have to forgive me, Povall, but for all my blue text and fancy words, I am still merely a Game Master; my department has naught to do with the actual design or development of World of Warcraft, and thus any definitive answer to your question is not mine to offer. I am, however, more than happy to offer my (unofficial) speculation on the matter. :)
You seem to be making a comparison between one's PvP rank and reputation with various factions, but I believe that the two should be considered separately. Reputation is something which rises (or falls) over time, based on the good (or bad) deeds one does in the service of sundry organisations, clans, or factions throughout Azeroth; this does not tend to decay, mainly because one's social standing is fairly lasting. If Ironforge liked you last week, it's probable that they still like you this week (unless you stole their ale).
Unlike the steady ebb and flow of reputation gain, however, PvP is a constant, hectic competition between the adventurers on a given realm; it's a fast-paced scrabble to the top, and there is always someone waiting in the wings to usurp the current leader. War waits for no one, and honour fades as new heroes enter the spotlight. What you perceive as "punishment" is merely the nature of the beast: To remain at the pinnacle of the rankings, one must continue to compete against those who would otherwise take one's place.
To answer your third question, our in-game support is "ill-equipped" to answer such questions as yours because they deal with in-game mechanics, which is not an aspect of the game over which we have any jurisdiction; it is not our place to discuss them in any official capacity, so we direct players to the forums for insights from their peers. :)
Look on my works, ye mighty, and despair...
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