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Poster: Sadris at 8/10/2006 2:46:06 PM PDT
Subject: How does Shackle/Mind Control work?
   How exactly does Shackle and Mind Control work and what causes these abilities to break earlier than their stated durations?

Is it possible to prevent them from breaking early while effecting equal level mobs by wearing 5% spell hit and -spell resistance gear?

[ post edited by Sadris ]
Poster: Pavonum at 8/10/2006 11:05:11 PM PDT
Subject: Re: How does Shackle/Mind Control work?
   Truthfully, Sadris, I'm not entirely certain of the exact mechanics behind the chance for such spells as Shackle Undead and Mind Control to end before the full duration has been reached; as a player myself, however, I'm willing to offer an educated conjecture. Although this is not an "official" answer by any means, I would be inclined to believe that +hit would merely affect the initial cast of the spell, and not the periodic checks to see if it will break early. Items which reduce one's opponents' spell resistances, however, should increase the chance for the effect to last longer. Given that the initial cast is important as well, however, I don't see any harm in focusing on both statistics. Good luck to you! :)
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